unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "v" "impulse 201"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "j" "war3menu"
bind "k" "shopmenu"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "reconnect"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "k" "+voicerecord"
bind x +grab
bind mouse3 +hook
bind z amxmodmenu
bind "F1" "name Kaa^"
bind "F2" "name ma3str0"
bind "F3" "name dAz3r'"
bind "F4" "name n3stl3"
bind "F5" "name p0oL"
bind "F6" "name n0z3x1s'"
bind "F7" "name v3rT-*"
bind "F8" "name QcL1ne"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1" rate "23943"
cl_updaterate "501"
cl_cmdrate "501"
gl_polyoffset "0.1"
ex_extrapmax "0.3"
cl_dlmax "128"
hpk_maxsize "0"
fps_max "300"
cl_resend "6.0"
cl_cmdbackup "11"
gl_max_size "512"
cl_lw "1"
cl_lc "0"
developer "1"
ex_interp "0.02"
mp_decals "0"
sv_unlagsamples "1"
v_centerspeed "9999"
sv_unlag "1"
sv_aim "3"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
sys_ticrate "150"
sensitivity "6.5"
zoom_sensitivity_ratio "1.1"
m_pitch "0.025"
m_yaw "0.025"
m_forward "1"
m_side "0.8"
m_filter "0"
name "Kaa^"
lookstrafe "0"
lookspring "0"
+mlook
gamma "9999999999999"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.1"
voice_modenable "1.000000"
sv_voiceenable "0"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
viewsize "120.000000"
cl_bobcycle "0"
cl_bobup "0"
cl_bob "0"
cl_showfps "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
setinfo "vgui_menus" "0"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
crosshair "1.000000"
net_graph "0"
net_scale "1"
net_graphpos "1"
ati_subdiv "0.0"
ati_npatch "0.0"
violence_hblood 1
violence_ablood 1
violence_agibs 1
violence_hgibs 1
snd_mixahead "10000"
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "F9" "extoggle2"
====================================================================================
//* _____________________ _________ _________ .__ .__ *\\
//* \_ _____/\______ \/ _____/ / _____/ ___________ ____ | | | | *\\
//* | __) | ___/\_____ \ \_____ \_/ ___\_ __ \/ _ \| | | | *\\
//* | \ | | / \ / \ \___| | \( <_> ) |_| |__ *\\
//* \___ / |____| /_______ / /_______ /\___ >__| \____/|____/____/ *\\
//* \/ \/ \/ \/ *\\
====================================================================================
alias sc.last "sc.1u"
alias na.u ""
alias na.d ""
alias dev0 "developer 0"
alias dev1 "developer 1"
alias me.1 "motd_write DEV0 MIN[- ]MAX 20FPS;developer 1;motd;developer 0"
alias me.2 "motd_write DEV0 MIN[-- ]MAX 30FPS;developer 1;motd;developer 0"
alias me.3 "motd_write DEV0 MIN[--- ]MAX 40FPS;developer 1;motd;developer 0"
alias me.4 "motd_write DEV0 MIN[---- ]MAX 50FPS;developer 1;motd;developer 0"
alias me.5 "motd_write DEV0 MIN[----- ]MAX 60FPS;developer 1;motd;developer 0"
alias me.6 "motd_write DEV0 MIN[------ ]MAX 70FPS;developer 1;motd;developer 0"
alias me.7 "motd_write DEV0 MIN[-------- ]MAX 80FPS;developer 1;motd;developer 0"
alias me.8 "motd_write DEV0 MIN[--------- ]MAX 90FPS;developer 1;motd;developer 0"
alias me.9 "motd_write DEV0 MIN[---------- ]MAX 100FPS;developer 1;motd;developer 1"
alias me.10 "motd_write DEV1 MIN[----------! ]MAX 125FPS;developer 1;motd;developer 1"
alias me.11 "motd_write DEV1 MIN[----------!! ]MAX 200FPS;developer 1;motd;developer 1"
alias me.12 "motd_write DEV1 MIN[!!!YOWZERS!!!]MAX 300FPS;developer 1;motd;developer 1"
alias sc.1u "fps_max 20;alias sc.u sc.2u;alias sc.d sc.1d;dev0;me.1;alias sc.last sc.1u"
alias sc.2u "fps_max 30;alias sc.u sc.3u;alias sc.d sc.1d;dev0;me.2;alias sc.last sc.2u"
alias sc.3u "fps_max 40;alias sc.u sc.4u;alias sc.d sc.2d;dev0;me.3;alias sc.last sc.3u"
alias sc.4u "fps_max 50;alias sc.u sc.5u;alias sc.d sc.3d;dev0;me.4;alias sc.last sc.4u"
alias sc.5u "fps_max 60;alias sc.u sc.6u;alias sc.d sc.4d;dev0;me.5;alias sc.last sc.5u"
alias sc.6u "fps_max 70;alias sc.u sc.7u;alias sc.d sc.5d;dev0;me.6;alias sc.last sc.6u"
alias sc.7u "fps_max 80;alias sc.u sc.8u;alias sc.d sc.6d;dev0;me.7;alias sc.last sc.7u"
alias sc.8u "fps_max 90;alias sc.u sc.9u;alias sc.d sc.7d;dev0;me.8;alias sc.last sc.8u"
alias sc.9u "fps_max 100;alias sc.u sc.10u;alias sc.d sc.8d;dev0;me.9;alias sc.last sc.9u"
alias sc.10u "fps_max 125;alias sc.u sc.11u;alias sc.d sc.9d;dev1;me.10;alias sc.last sc.10u"
alias sc.11u "fps_max 200;alias sc.u sc.12u;alias sc.d sc.10d;dev1;me.11;alias sc.last sc.11u"
alias sc.12u "fps_max 300;alias sc.u sc.12u;alias sc.d sc.11d;dev1;me.12;alias sc.last sc.12u"
alias sc.1d "fps_max 20;alias sc.d sc.1d;alias sc.u sc.2u;dev0;me.1;alias sc.last sc.1u"
alias sc.2d "fps_max 30;alias sc.d sc.1d;alias sc.u sc.3u;dev0;me.2;alias sc.last sc.2u"
alias sc.3d "fps_max 40;alias sc.d sc.2d;alias sc.u sc.4u;dev0;me.3;alias sc.last sc.3u"
alias sc.4d "fps_max 50;alias sc.d sc.3d;alias sc.u sc.5u;dev0;me.4;alias sc.last sc.4u"
alias sc.5d "fps_max 60;alias sc.d sc.4d;alias sc.u sc.6u;dev0;me.5;alias sc.last sc.5u"
alias sc.6d "fps_max 70;alias sc.d sc.5d;alias sc.u sc.7u;dev0;me.6;alias sc.last sc.6u"
alias sc.7d "fps_max 80;alias sc.d sc.6d;alias sc.u sc.8u;dev0;me.7;alias sc.last sc.7u"
alias sc.8d "fps_max 90;alias sc.d sc.7d;alias sc.u sc.9u;dev0;me.8;alias sc.last sc.8u"
alias sc.9d "fps_max 100;alias sc.d sc.8d;alias sc.u sc.10u;dev1;me.9;alias sc.last sc.9u"
alias sc.10d "fps_max 125;alias sc.d sc.9d;alias sc.u sc.11u;dev1;me.10;alias sc.last sc.10u"
alias sc.11d "fps_max 200;alias sc.d sc.10d;alias sc.u sc.12u;dev1;me.11;alias sc.last sc.11u"
alias sc.12d "fps_max 300;alias sc.d sc.11d;alias sc.u sc.12u;dev1;me.12;alias sc.last sc.12u"
alias +fps.sw ",;."
alias , "alias sc.u sc.last;bind , sc.u"
alias . "alias sc.d sc.last;bind . sc.d"
//******** Edit <actions>'s and <key> below *********//