***binds***
name f!z!0s#. echo " #####################################
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########KNIFEEEEEE:DDDDDDDDDDDD###########
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########--------f!z!0s#.:DDDDDDDDDDDDD#######
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$####
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########KNIFEEEEE:DDDDDDDDDDDDD###########
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "########$$$$$$$$$$$$$$$$$$$$$$$$$$$$#####
echo "#####################################
wait
wait
wait
wait
echo "cfg ppc axYeH0e dadada:D u ebaw:D
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," ""
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "/"
bind "=" "sizeup"
bind "[" "amxmodmenu"
bind "k" "say 9 Te69 BePTeJI Ha CBoeM Xy}O BePXoM :D"
bind "v" "say SPEED^kn1fe PyL1y"
bind "p" say SPEED^kNifE Kpy4e >< _ He DepGaTbC9 LLLeHKu"
bind "n" "say cyka....Hy DaBeJI....IIeTyIII e6y4uu'"
bind "l" " say SPEED^kNifE _____ <3-=-linary[LaDy:)] :D"
bind "]" "say He IIapAB0z1tb HA mActY, cA cIIuHb\ He YBuBaTb, HE Mat1r1II.A NLN>>>>>>>>>>>>BAH,kick:DDDDDDD_by_SPEED^kNifE"
bind "." "skreenshots"
bind "a" "+moveleft"
bind "b" "buy"
bind "z" "say cfg_by_SPEED^kNifE:DDD"
bind "d" "+moveright"
bind "g" "drop"
bind "h" "+commandmenu"
bind "x" ""
bind "mouse3" "voicerecord"
bind "m" "chooseteam"
bind "o" "weaponmenu"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "F1" "m4a1; ak47; primammo; secammo"
bind "F2" "primammo; vest; vesthelm; hegren; flash; flash; defuser;"
bind "F3" "vesthelm; vest; deagle; secammo; defuser; hegren; flash; flash; g3sg1; primammo"
bind "F4" "hegren; flash; flash; awp; primammo; secammo; vesthelm; vest"
bind "F5" ""
bind "F6" "cl_cameratype 0"
bind "F7" "cl_cameratype 1"
====================================================================
*********************[Admin's bind's]*******************************
********************* *******************************
bind "e" "+grab"
bind "-" "amxmodmenu"
bind "t" "+hook"
bind "j" "+paint"
bind "c" "+pull"
bind "v" "+push"
************************[komand's]**********************************
************************ **********************************
volume "0.2"
console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "255+0+204"
net_graph "1"
net_scale "1"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "61"
s_automin_distance "2.1"
s_automax_distance "30.1"
s_min_distance "8.5"
s_max_distance "1000.02"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0"
suitvolume "0"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "67"
bottomcolor "71"
rate "9921929199192"
ex_interp 0.00005675676569
ex_maxerrordistance "0"
cl_bobcycle 0
cl_updaterate "300"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "194.4"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "30"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1.2"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "pw" "0"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "lefthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
setinfo "_pw" ""
****************[skript's]*****************************
=======================================================
==================================================== ===
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
=======================================================
=======================================================
***Double duck***
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
=======================================================
=======================================================
***bhop***
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
-------------------------------------------------------
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
=======================================================
=======================================================
***Duck Runner***
bind "q" "+duck_run.fp3"
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
==================================================
==================================================
***bhop +duck***
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"
==================================================
==================================================
bind "\" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name f!z!0s#."
alias name2 "alias multiname name3;name v0gm1n"
alias name3 "alias multiname name4;name la.tAi"
alias name4 "alias multiname name1;name SPEED^kNifE"
==================================================
==================================================
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "CAPSLOCK" "mic"
==================================================
==================================================