// echo "ppc":D"
echo "Hukomy He IIepeDaBau' eToT CFG !!!!" unbindall
bind "TAB" "+showscores"
bind "ENTER" "+voicerecord"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "buy_it"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "radio3"
bind "d" "+moveright"
bind "b" "say 9I Ha}|{aJI Ha xepoByI-O KHonKy ;)"
bind "e" "+use"
bind "f" "+voicerecord"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "cl_dynamiccrosshair 0"
bind "l" "cl_dynamiccrosshair 1"
bind "m" "chooseteam"
bind "n" "say ugEM TuXO , 6ydem w9c e6awuTb"
bind "o" "say 9L u3BecTeH =D "
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "v" "say ~~~BceM IIpuBeT !!!!~~~"
bind "y" "messagemode"
bind "z" "radio1"
bind "F1" "amxmodmenu"
bind "F4" "on"
bind "F2" "say @g He napaBo3um!!! Hanadaem no 1 !!! He kpblcuM !! no floud !! or BAN !! (:"
bind "t" "amx_menu_main"
bind "f10" "exec XD.cfg"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "drop"
bind "PGUP" "say_team --- Enemy Spotted! ---"
bind "END" "lastinv"
bind "KP_END" "+showscores"
bind "KP_DOWNARROW" "Switch"
bind "MWHEELDOWN" "adjust_crosshair"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE5" "+reload"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
ex_interp "0.0031"
ex_knifespeed 359
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_smoothtime 0.1
cl_nosmooth 0
cl_crosshair_size "1"
cl_career_difficulty "0"
cl_cmdbackup "7"
cl_cmdrate "1001"
cl_resend 3
cl_corpsestay "0"
cl_dlmax "205"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed 3010
cl_backspeed 3010
cl_sidespeed 1050
cl_fixtimerate 99999999
cl_gaitestimation "1.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_latency "-90.0"
cl_lc "0"
cl_nopred 0
cl_logocolor "#Valve_Ltgray"
cl_logofile "tiki"
cl_lw "1"
cl_bob 0
cl_bobup 0
cl_bobcycle 0
cl_nodelta 0
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "999999"
cl_updaterate "1001"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 225 30"
console "1.0"
crosshair "1"
developer "1"
fastsprites "0"
fps_max "100"
fps_modem "0"
gamma "11"
gl_picmip "0"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_alphamin "1"
gl_dither "1"
gl_cull "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
hisound "0.000000"
hpk_maxsize "0.1"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
loadas8bit "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
max_shells "-1"
max_smokepuffs "2"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.000000"
mp_decals 0
mp_footsteps 0
name Darling
setinfo _pw
net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
rate 25000
r_shadows "0"
r_decals "0"
r_drawviewmodel "0"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
scr_conspeed 10000
setinfo _pachas
console "1.000000"
con_color "0 200 250"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "1"
scr_printspeed "55"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
sv_airaccelrate 50
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
sv_wateraccelerate 50
s_polysize "10000000"
s_refdelay "4"
sv_unlagmax 0.5
sv_voicequality 5
sv_voicecodec voice_speex
sv_voiceenable 1
sv_unlagsamples 1
sensitivity "7"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "3"
sv_voiceenable "1"
team ""
topcolor "30"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
alias +sbh1 "alias _special aubh1; aubh1"
alias -sbh1 "alias _special slot10"
alias aubh1 "+jump; wait; -jump; wait; special"
bind "space" "+sbh1"
setinfo _pw ""
name "DIsTanCe^RoL!ng"
alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 100"
bind mouse2 +www
//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "r" "+cbhop"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
///Fast DD(Быстрый Dubl Duck)
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "e" "run_qA2.LJ4" // Straight-Forward Runup
//ugu Haxyu
violence_ablood 3
violence_hblood 3
violence_agibs 3
violence_hgibs 3
gl_max_size 1024
hud_fastswitch 1
mp_decals 9999
fastsprites 0
mp_consistency 0
bind "F10" "quit"
bind space +jump
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "z" "extoggle"
echo
echo cfg by butch loaded...
echo