unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "v" "impulse 201"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "j" "war3menu"
bind "k" "shopmenu"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "reconnect"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+jump"
bind "v" "+voicerecord"
bind "F5" "+snapshot" volume "0.050000"
console "1.000000"
hideradar 1
fps_max "101"
fps_modem "0.0"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "255 255 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "0"
ati_npatch "0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "0.0000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 256
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.2"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.2"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "67"
bottomcolor "71"
rate 99999
cl_rate 9999
cl_updaterate 302
ex_interp 0.0289
violence_hblood 1
violence_ablood 1
violence_agibs 1
violence_hgibs 1
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "300"
cl_cmdbackup "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "99"
cl_showfps "1"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "8.5"
zoom_sensitivity_ratio "1.02"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "4.00000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_resend "6.0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
bind [ "say =))"
alias "m_pitch" "r_drawviewmodel 1
cl_croshair_color ltblue
sys_ticrate "200.1"
sv_airaccelerate "49"
sv_accelerate "16"
sv_wateraccelerate "49"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_forwardspeed 999
cl_backspeed 999
cl_sidespeed 999
cl_bob 0
cl_bobcycle 0
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"
// bhop aliases \\
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"
bind x "+grab"
bind mouse3 "+hook"
bind z "amxmodmenu"
net_graph 0
==================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
==============Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
==============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
================-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
=================Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
=========s0unD
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"
// awp fire aliases \\
alias dev0 "developer 0"
alias dev1 "developer 1"
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"
alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3"
alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210"
alias "awp1" "bind mouse1 +awpp"
// fire aliases \\
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
// knife aliases \\
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
alias +ad "+attack2;developer 1;+left;+right;+left;+right;+left;fps_max 1000"
alias -ad "-attack2;developer 0;-left;-right;-left;-right;-left;fps_max 100"
bind mouse2 +ad
alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 100"
bind mouse2 +www
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
alias +ppp "+attack;developer 1;fps_max 1000"
alias -ppp "-attack;developer 0;fps_max 999.0"
bind "mouse1" "+ppp"
bind "mouse2" "+www"
alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 999.0"
bind "mouse2" "+www"
alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 0"
alias +dyd "+attack;alias _special dyd;dyd"
alias -dyd "-attack;alias _special slot10"
alias dyd "df;wait;qmq;wait;fd;wait;qyq;wait;suka;wait;quq;wait;ueban;wait;qjq;wait;piska;wait;kaka;wait;qlq;wait;dblpka;wait;special"
alias df "cl_crosshair_color 255 250 250"
alias fd "cl_crosshair_color 0 100 0"
alias suka "cl_crosshair_color 205 14 91"
alias ueban "cl_crosshair_color 255 255 0"
alias piska "cl_crosshair_color 71 60 139"
alias kaka "cl_crosshair_color 28 28 28"
alias dblpka "cl_crosshair_color 70 130 180"
alias qmq "cl _crosshair_color 0 0 255"
alias qyq "cl _crosshair_color 211 211 211"
alias quq "cl _crosshair_color 175 238 238"
alias qjq "cl _crosshair_color 124 252 0"
alias qlq "cl _crosshair_color 255 0 255"
alias dydkk "bind mouse1 +dyd"
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------
wait
wait
clear
wait
wait
echo ""
wait
wait
clear
wait
wait
echo "|"
wait
wait
clear
wait
wait
echo ""
wait
wait
clear
wait
wait
echo "|"
wait
wait
clear
wait
wait
echo ""
wait
wait
clear
wait
wait
echo "|"
wait
wait
clear
wait
wait
echo "K"
wait
wait
clear
wait
wait
echo "K|"
wait
wait
clear
wait
wait
echo "Ka"
wait
wait
clear
wait
wait
echo "Ka|"
wait
wait
clear
wait
wait
echo "Kaa^"
wait
wait
clear
wait
wait
echo "Kaa|"
wait
wait
clear
wait
wait
echo "Kaa^"
wait
wait
clear
wait
wait
echo "Kaa^|"
wait
wait
clear
wait
wait
echo "Kaa^k"
wait
wait
clear
wait
wait
echo "Kaa^k|"
wait
wait
clear
wait
wait
echo "Kaa^kn"
wait
wait
clear
wait
wait
echo "Kaa^kn|"
wait
wait
clear
wait
wait
echo "Kaa^kni"
wait
wait
clear
wait
wait
echo "Kaa^kni|"
wait
wait
clear
wait
wait
echo "Kaa^knif"
wait
wait
clear
wait
wait
echo "Kaa^knif|"
wait
wait
clear
wait
wait
echo "Kaa^knife"
wait
wait
clear
wait
wait
echo "Kaa^knife|"
wait
wait
clear
wait
wait
echo "Kaa^knife."
wait
wait
clear
wait
wait
echo "Kaa^knife.|"
wait
wait
clear
wait
wait
echo "Kaa^knife.c"
wait
wait
clear
wait
wait
echo "Kaa^knife.c|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cf"
wait
wait
clear
wait
wait
echo "Kaa^knife.cf|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg "
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg |"
wait
wait
clear
wait
wait
echo "fixpinger.cfg L"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg L|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Lo"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Lo|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loa"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loa|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Load"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Load|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loade"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loade|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded.|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded.."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..."
wait
wait
clear
wait
wait
echo "Kaa^knfe.cfg Loaded..."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..."
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded...|"
wait
wait
clear
wait
wait
echo "Kaa^knife.cfg Loaded..."
wait
wait
clear
wait
wait
wait
wait
clear
wait
wait
echo <LOADING> -
echo
echo ::
echo cfg by Kaa^ Loaded... <005%>
wait
wait
clear
wait
wait
echo <LOADING> / c
echo
echo ::::
echo cfg by Kaa^ Loaded... <010%>
wait
wait
clear
wait
wait
echo <LOADING> | cf
echo :
echo ::::::
echo cfg by Kaa^ Loaded... <015%>
wait
wait
clear
wait
wait
echo <LOADING> \ cfg
echo :
echo ::::::::
echo cfg by Kaa^ Loaded... <020%>
wait
wait
clear
wait
wait
echo <LOADING> - cfgb
echo ::
echo ::::::::::
echo cfg by Kaa^ Loaded... <025%>
wait
wait
clear
wait
wait
echo <LOADING> / cfgby
echo ::
echo ::
echo cfg by Kaa^ Loaded... <030%>
wait
wait
clear
wait
wait
echo <LOADING> | cfgbyK
echo :::
echo ::::
echo cfg by Kaa^ Loaded... <035%>
wait
wait
clear
wait
wait
echo <LOADING> \ cfgbyKa
echo :::
echo ::::::
echo cfg by Kaa^ Loaded... <040%>
wait
wait
clear
wait
wait
echo <LOADING> - cfgbyKaa
echo ::::
echo ::::::::
echo cfg by Kaa^ Loaded... <045%>
wait
wait
clear
wait
wait
echo <LOADING> / cfgbyKaa^
echo ::::
echo ::::::::::
echo cfg by Kaa^ Loaded... <050%>
wait
wait
clear
wait
wait
echo <LOADING> | cfgbyKaa^
echo :::::
echo ::
echo cfg by Kaa^ Loaded... <055%>
wait
wait
clear
wait
wait
echo <LOADING> \ cfgbyKaa^
echo :::::
echo ::::
echo cfg by Kaa^ Loaded... <060%>
wait
wait
clear
wait
wait
echo <LOADING> - cfgbyKaa^
echo ::::::
echo ::::::
echo cfg by Kaa^ Loaded... <065%>
wait
wait
clear
wait
wait
echo <LOADING> / cfgbyKaa^
echo ::::::
echo ::::::::
echo cfg by Kaa^ Loaded... <070%>
wait
wait
clear
wait
wait
echo <LOADING> | cfgbyKaa^
echo :::::::
echo ::::::::::
echo cfg by Kaa^ Loaded... <075%>
wait
wait
clear
wait
wait
echo <LOADING> \ cfgbyKaa^
echo :::::::
echo ::
echo cfg by Kaa^ Loaded... <080%>
wait
wait
clear
wait
wait
echo <LOADING> - cfgbyKaa^
echo ::::::::
echo ::::
echo cfg by Kaa^ Loaded... <085%>
wait
wait
clear
wait
wait
echo <LOADING> / cfgbyKaa^
echo ::::::::
echo ::::::
echo cfg by Kaa^ Loaded... <090%>
wait
wait
clear
wait
wait
echo <LOADING> | cfgbyKaa^
echo :::::::::
echo ::::::::
echo cfg by Kaa^ Loaded... <095%>
wait
wait
clear
wait
wait
echo <LOADING> \ cfgbyKaa^
echo :::::::::
echo ::::::::::
echo cfg by Kaa^ Loaded... <099%>
wait
wait
clear
wait
wait
echo <LOADING> is compleate !
echo ::::::::::
echo ::::::::::
echo cfg by Kaa^ Loaded... <100%>
wait
wait
clear
wait
wait
echo "****cfg by Kaa^****"
echo "^^^^^Kaa^ e6awuT^^^^^"
echo ""
echo "-------------------Cool------------------"
echo "eto cfg cool"
echo "He ymeew game cfg Te6e He IIomo}I{eT"
echo ""
echo "----------------------HELP---------------------"
echo "Te6e cfg IIomo}I[eT"
echo "e6aw Bcex Haxyu'"
echo ""
echo "--------------------Contacts-------------------"
echo "kostya melikaev :)"
echo "skype-gold_302"
Добавлено (05.03.2011, 08:09)
---------------------------------------------
и зацените что будет в консоле:)