bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "TAB" "+showscores;"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+lolWW"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "MOUSE1" "+attack"
bind "ENTER" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "F5" "snapshot"
bind "q" "lastinv"
bind "e" "+use"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "k" "+voicerecord"
bind "x" "radio2"
bind "c" "radio3"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
// Mouse settings \\
sensitivity "1.3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
// Video settings \\
gamma "5.0"
d_spriteskip 9999
brightness "5.0"
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "0"
ati_subdiv "0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
// Sound settings \\
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
//hom настроики на knife\\
bind "F6" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.00000023456789456789465789; cl_cmdbackup 1; cl_fixtimerate 7.5;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1
bind "F5" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.042; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1
// Client settings \\
cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "501"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_bobcycle "0"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105
cl_sidespeed 999
cl_backspeed 999
cl_forwardspeed 999
// Interface settings \\
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
// Console settings \\
console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
// Net_graph settings \\
net_graph "1"
net_scale "5"
net_graphpos "1"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "o" "cl_cameratype 1"
bind "p" "cl_cameratype 0"
bind "i" "/cam"
// Other custom settings \\
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
team ""
model ""
skin "2"
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "101"
fps_modem "0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.003"
ex_extrapmax 1.2
developer "0"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "i" "alias m_pitch r_drawviewmodel 0"
//----------------------------------------------------------------------
// Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"
// Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
// Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
//-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------
//Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
// скрипт для быстрого разворота на 180 градусов
alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000""
bind "x" "180"
/ Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
// Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
//-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------
// ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
// Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "m_pitch" "r_drawviewmodel 0
//Christ NS
alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
// micon - micoff
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "v" "mic"
// bhop
bind "SPACE" "+bhop"
alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";
// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"
// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
//---Script-headshot----------------------------------
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------
// impulse 100
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// Alias 360 градусов
bind "r" "rmb360"
alias rmb360 "+attack2;wait;w1;cl_yawspeed 11370;+right;w1;w1;-right;-attack2"
alias w1 "wait;wait;wait;wait;wait"
clear
// Alias 360 градусов
bind "q" "lmb360"
alias lmb360 "+attack;wait;-attack;w1;cl_yawspeed 11370;+left;w1;w1;-left"
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind "shift" "+cjump"
echo "_************************* LOVE _"
echo "**************************** LOVE"
echo "**************************** LOVE"
echo "*********LoVe*yOu********** LOVE_"
echo "_************My************ LOVE_"
echo "__**********AllA********* LOVE "
echo "___******************** LOVE ____"
echo "_______*************** LOVE _____"
echo "___________********* LOVE _______"
echo "_______________***** LOVE _______"
echo "_________________* LOVE _________"
echo "_________________ YOU ___________"
echo "______________________©.
bind f +hook
bind alt +grab
bind x +amxmodmenu
bind z + weaponmenu
play sound/misc/monsterkill