// You use configuration by Italy friend || fiasco || EHepg}|{u.
// This is Original Version. // Cfg created: "01.01.2011".
// Name: "Aferia.cfg v.4".
// For game "Counter-Strike 1.6".
// Discipline: "KNIFE".
"Start Configuration"
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unbindall
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"Personal Settings"
name "Am^STAFF"
bind "PGUP" "cl_righthand 0"
bind "PGDN" "cl_righthand 1"
bind "j" "reconnect"
bind "-" "say qq all (:"
bind "=" "say 66=)"
rate "56231"
cl_updaterate "187.5"
cl_cmdrate "101"
cl_resend "2"
cl_cmdbackup "2"
cl_dlmax "1024"
ex_interp "0.00533333333333333333333333333333333333"
ex_extrapmax "0.3"
ex_knifespeed "359"
sv_aim "3"
sv_unlag "1"
sv_unlagsamples "1"
v_centerspeed "9999"
hpk_maxsize "0.1"
topcolor "67"
bottomcolor "71"
cl_lc "0"
cl_lw "1"
fps_max "101"
fps_modem "0"
mp_decals "0"
developer "0"
sys_ticrate "150"
pushlatency "-7.5"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
// radar;
drawradar
cl_radartype "3"
cl_radaralpha "150"
// logo;
cl_logocolor "#Valve_Red"
cl_logofile "smiley"
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"Different Binds - тестируйте, может быть что-то подойдет"
// first;
bind "F1" "rate 99999; cl_updaterate 4101; cl_cmdrate 4101; cl_resend 3; cl_cmdbackup 2; cl_dlmax 1024; ex_interp 0.02493765586034; hpk_maxsize 0.1; sv_airaccelrate 50; cl_lw 1; cl_lc 0; sv_wateraccelerate 50;"
// for msk o_o;
bind "F2" "rate 24200; cl_updaterate 401; cl_cmdrate 101; cl_resend 3; cl_cmdbackup 2; cl_dlmax 1024; ex_interp 0.002493765586034; hpk_maxsize 0.1;sv_airaccelrate 50; cl_lw 1; cl_lc 0; sv_wateraccelerate 50;"
// second;
bind "F3" "rate 99999; cl_updaterate 1001; cl_cmdrate 101; cl_resend 3; cl_cmdbackup 2; cl_dlmax 1024; ex_interp 0.000999000999000999; hpk_maxsize 0.1;sv_airaccelrate 50; cl_lw 1; cl_lc 0; sv_wateraccelerate 50;"
// blabla;
bind "F4" "rate 99999; cl_updaterate 1410; cl_cmdrate 1410; cl_resend 3;cl_cmdbackup 2; cl_dlmax 1024; ex_interp 0.000709219858156; hpk_maxsize 0.1;sv_airaccelrate 50; cl_lw 1; cl_lc 0; sv_wateraccelerate 50;"
// megapr@;
bind "F6" "rate 25000; cl_updaterate 501; cl_cmdrate 99; cl_resend 3; cl_cmdbackup 1; cl_dlmax 1024; ex_interp 0.001996007984031936; hpk_maxsize 0.1; sv_airaccelrate 50; cl_lw 1; cl_lc 0; sv_wateraccelerate 50;"
// n1ce;
bind "F7" "rate 99999; cl_updaterate 1001; cl_cmdrate 1001;cl_resend 3; cl_cmdbackup 2; cl_dlmax 128; ex_interp 0.000999000999000999; hpk_maxsize 0.1;cl_lw 0, cl_lc 0; sv_airaccelrate 50;sv_wateraccelerate 50;"
// gl9l 8 mb/c;
bind "F8" "rate 60000; cl_updaterate 200; cl_cmdrate 100; cl_resend 3; cl_cmdbackup 2; cl_dlmax 128; ex_interp 0.005; hpk_maxsize 0.1; cl_lw 1; cl_lc 0; sv_airaccelrate 50; sv_wateraccelerate 50; "
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"Standart settings"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "TAB" "+showscores"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "F10" "snapshot"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "PAUSE" "pause"
bind "q" "lastinv"
bind "e" "+use"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "m" "chooseteam"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "k" "+voicerecord"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "HOME" "cheatsoff"
bind "DEL" "cheatsoff"
bind "END" "cheatsoff"
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"Mouse settings"
sensitivity "11.7"
zoom_sensitivity_ratio "1.1"
m_pitch "0.025"
m_yaw "0.025"
m_forward "1"
m_side "0.8"
m_filter "0"
lookstrafe "0"
lookspring "0"
+mlook
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"Voice Settings"
volume "0.25"
MP3FadeTime "2"
MP3Volume "0.5500"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.4"
voice_modenable "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1"
hisound "1"
bgmvolume "1"
bgmbuffer "-9999999"
sv_voiceenable "1"
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"Video Settings"
gamma "3"
brightness "3"
d_spriteskip "9999"
fastsprites "2"
ati_npatch "0"
ati_subdiv "0"
viewsize "120.000"
v_dark "4"
r_decals "1"
r_lod "0"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_mmx "0"
r_shadows "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_playermip "1"
gl_picmip "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_reporttjunctions "1"
gl_keeptjunctions "0"
gl_spriteblend "1.2"
max_shells "0"
max_smokepuffs "0"
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"Console Settings"
console "1"
con_color "240 255 255"
con_notifytime "5"
scr_centertime "5"
scr_printspeed "55"
scr_conspeed "99999999"
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"Client Settings"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_fixtimerate "7.5"
cl_highmodels "0"
cl_fastswitch "1"
cl_phys_props_enable "0"
cl_show_bloodspray "0"
cl_observercrosshair "0"
cl_ejectbrass "0"
cl_dynamiccrosshair "0"
cl_bobcycle "0.800"
cl_corpsestay "600"
cl_bob "0.02"
cl_bobup "5"
cl_shadows "0"
cl_showfps "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
cl_autowepswitch "1"
cl_solid_players "0"
cl_minmodels "1"
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"Personal Interface"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_saytext_time "3"
crosshair "1"
setinfo "_vgui_menus" "0"
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"Graph Settings"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"
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"Admins Settings"
bind "i" "amx_csay green He napaBo3uTb! He nognupaTb! He KpblcuTb! no 1!"
bind "" "+grab"
bind "" "+hook"
bind "" "+paint"
bind "" "+rope"
bind "z" "amxmodmenu"
setinfo "_pw" ""
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"Skripts"
// Shooting for LEFT;
lookspring 1
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1"
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/ / Shooting for RIGHT;
lookspring 1
alias +un.head1 "-mlook;wait;+mlook;+attack2"
alias -un.head1 "-attack2"
alias un.head1_1 "bind mouse2 +un.head1"
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/ / RIGHT script;
alias +att2 "#+attack2"
alias -att2 "#-attack2";
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// Duble Duck;
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "ctrl" "+dd";
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// Bhop;
alias +bh "alias _special m;m"
alias -bh "alias _special;-jump"
alias m "+jump; wait; -jump; wait; special"
bind "MWHEELDOWN" "+bh";
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// Auto Bhop;
alias +bhop "alias _special jump;jump"
alias -bhop "alias _special"
alias jump "+jump; wait; -jump; wait; special"
bind "SPACE" "+bhop";
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// Unstoppable Impulse;
alias +impulsefire "alias _special @impulsefire;@impulsefire"
alias -impulsefire "alias _special"
alias @impulsefire "special;wait;impulse 100;wait;impulse 100;"
bind "f" "+impulsefire";
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// Around1;
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
bind "v" "+iO0.strafe";
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//------------- Ducky Master 9000 ------------------//
bind "q" "+dhop"
alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck;wait2"
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//Сильный удар в прыжке
bind MOUSE5 "+forward;wait;+attack2;wait;+jump;+duck;wait;-jump;-duck;-attack2;-forward"
alias +knife "-forward;+forward;+attack2;+duck;-duck"
alias -knife "-forward;-attack2"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind mouse3 "+knife"
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// Around2;
alias +around "cl_yawspeed 7199;+right"
alias -around "cl_yawspeed 210;-right"
bind "x" "+around";
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// Spin script;
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
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// Net Graph Skript;
alias graph "graph1"
alias graph1 "net_graph 1; alias graph graph2"
alias graph2 "net_graph 2; alias graph graph3"
alias graph3 "net_graph 3; alias graph graph4"
alias graph4 "net_graph 0; alias graph graph1"
bind "\" "graph";
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// Duck Jump;
alias +djump "+jump;+duck"
alias -djump "-jump;-duck"
bind "c" "+djump";
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// Lag compensation skript by fiasco;
alias zzz "lwlc1"
alias lwlc1 "cl_lc 0; cl_lw 1; alias zzz lwlc2;echo ======KNIFE#1======;"
alias lwlc2 "cl_lc 0; cl_lw 0; alias zzz lwlc3;echo ======KNIFE#2======;"
alias lwlc3 "cl_lc 1; cl_lw 1; alias zzz lwlc1;echo ======WEAPON======;"
bind "." "zzz";
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// Quit game;
alias disquit "disconnect; wait; wait; wait; quit"
bind "/" "disquit";
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// Script 180;
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "r" "fb_stop";
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// Strafing Attack;
alias strafe-attack "+attack2;-forward;+back;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-back;+moveleft;wait;wait;wait;wait;wait;wait;wait;waitit;wait;wait;wait;wait;wait;wait;-moveleft;-attack2;+forward;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-forward;+moveright;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-moveright;+back;wait;wait;wait;wait;wait;wait;wait;wait;-back"
bind "e" "strafe-attack";
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play sound/perfect
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Good Luck to submission new tops © fiasco
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echo Now you can use configuration!
echo go go go go!