unbindall // "Control binds"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+f"
bind "INS" "+klook"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "F5" "snapshot"
// Personal settings
name "Am^STAFF"
sensitivity "5.5"
zoom_sensitivity_ratio "1"
+mlook
gamma "3.0"
brightness "3.0"
fastsprites "1"
d_spriteskip "1"
r_decals "1"
gl_polyoffset "0.1"
gl_max_size "512"
hpk_maxsize "0" //1
viewsize "120.000000"
max_shells "1"
max_smokepuffs "120"
v_dark "1"
cl_weather "0" //0.001
volume "0.050000"
_snd_mixahead "0.1"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3Volume "0"
voice_scale "1"
voice_enable "0"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "1024"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "99999"
cl_cmdbackup "2" //0
cl_cmdrate "501"
cl_updaterate "501"
cl_resend "2" //3,5
cl_vsmoothing "0.05"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_corpsestay "0.000000" // 600 !!
cl_dynamiccrosshair "0"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_bob "0"
cl_showfps "1"
_cl_autowepswitch "1"
// Interface settings \\
hideradar
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
// Console settings \\
console "1.000000"
con_color "0 250 0"
scr_conspeed "999999"
// Other custom settings \\
sv_aim "3"
rate "20000.00000"
fps_max "101.0"
fps_modem "0.0"
mp_decals "1"
ex_interp "0.003"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
///Расстояние lefta\\\
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"
///Меньше задержка при ударе\\\
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv
//Сильный удар в прыжке
bind MOUSE5 "+forward;wait;+attack2;wait;+jump;+duck;wait;-jump;-duck;-attack2;-forward"
alias +knife "-forward;+forward;+attack2;+duck;-duck"
alias -knife "-forward;-attack2"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind mouse3 "+knife"
bind "SHIFT" "+f"
alias +f "alias _special 2f; 2f"
alias -f "alias _special; -duck"
alias 2f "3f; wait; special"
alias 3f "4f"
alias 4f "+duck; alias 3f 5f"
alias 5f "-duck; alias 3f 4f"
alias 6f "say ...Am.STAFF..."
//------------- Ducky Master 9000 ------------------//
bind "q" "+dhop"
alias +dhop "alias _special @dhop;@dhop"
alias -dhop "alias _special"
alias @dhop "special;wait;+duck;wait;-duck;wait2"
// Double duck by SteD
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// bhop
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
// Kpy4eHue;
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "r" "+gag"
// Shooting Left;
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting Right;
alias +un.head1 "-mlook;wait;+mlook;+attack2"
alias -un.head1 "-attack2"
alias un.head1_1 "bind mouse2 +un.head1;spk activated"
// Echo
echo "Config loaded.."