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rEHpux.cfg
ChemistДата: Воскресенье, 20.02.2011, 22:21 | Сообщение # 1
Группа: Проверенные
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// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file ".cfg".

//.: SOME BINDS :.//
setinfo _pw ""
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+hook"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "t" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+jump"
bind "f" "+grab"
bind "g" "drop"
bind "i" "showbriefing"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "" "nightvision"
bind "o" "buyequip"
bind "p" "amx_bancsmenu"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "amxmodmenu"
bind "z" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "MWHEELDOWN" "+duck"
bind "SHIFT" "+speed"
bind "F2" "amx_kickmenu"
bind "F3" "amx_say | HA MOcTY B cnuHy He 6uTb|He napoBo3uTb|He noDnuPaTb|AFK yMupal-0T nepBble!|He ToHyTb|peklama OFF|maT OFF|HapyLLlaeLLlb npaBuJla =>ban !"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "PAUSE" "pause"
bind "MOUSE1" "+ddd"
bind "MOUSE2" "+ad"
bind "MWHEELDOWN" "+duck"

bind "4" "weapon_hegrenade; weapon_flashbang"

bind "F8" "exec 27w.cfg"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

bind "F6" "alias m_pitch r_drawviewmodel 1"
bind "F7" "alias m_pitch r_drawviewmodel 0"

alias +111 " +attack2; +mlook;cl_weather 1;fastsprites 101" // +left;
alias -111 "-attack2; +mlook; cl_weather 0;fastsprites 0" // -left;

//
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

//
alias +ad "+attack2;developer 1;+left;+right;+left;+right;+left;fps_max 1000"
alias -ad "-attack2;developer 0;-left;-right;-left;-right;-left;fps_max 100"
bind "mouse2" +ad

//.: FOR ATI :.//

ambient_level "0.60"
ambient_fade "10"

ati_npatch "1.0"
ati_subdiv "2.0"

//.: CL SETTINGS :.//

sys_ticrate "10001"
rcf_upr "301"
rcf_rate "50600"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.89"
cl_bob "0.030"
cl_bobup "33"
cl_bobcycle "0.01"
cl_backspeed "900"
cl_cmdbackup "0"
cl_cmdrate "99"
cl_career_difficulty "0"
cl_corpsestay "1"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_gaitestimation "0"
cl_dlmax "600"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "801"
cl_fixtimerate "201"
cl_gg "1"
cl_himodels "1"
cl_idealpitchscale "1"
cl_lc "0"
cl_lefthand "1"
cl_logofile "tempdecal.wad"
cl_lw "1"
cl_latency "-0.01"
pushlatency "-0.01"
cl_pitchspeed "200"
cl_particlefx "1"
cl_minmodels "1"
cl_movespeedkey "0.56"
cl_nopred "1"
cl_nodelta "1"
cl_nosmooth "0"
cl_solid_players "1"
cl_radartype "0"
cl_righthand "0"
cl_sidespeed "900"
cl_shadows "1"
cl_smoothtime "0.1"
cl_timeout "999999"
cl_upspeed "800"
cl_updaterate "110"
cl_vsmoothing "0.5"
cl_weaponlistfix "0"
cl_waterdist "0"
cl_weather "0"
cl_showfps "0"
cl_resend "1"
console "1"
crosshair "1"
developer "1"
ex_maxerrordistance "512"

//.: WEAPON SETTINGS :.//

hud_fastswitch "1"
_cl_autowepswitch "0"

//левая
alias +11 "-mlook;wait;+attack"
alias -11 "-attack;wait;+mlook"
alias 11 "bind mouse1 +11"

//.: VIDEO SETTINGS :.//

fastsprites "0"
fps_max "201"
gl_affinemodels "1"
gl_alphamin "0.25"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "1"
gl_overbright "0"
hisound "1.000000"
r_decals "0"
mm_insane "0"
mp_decals "0"
max_shells "0"
max_smokepuffs "0"
gl_round_down "1"
gl_picmip "1.5"
gl_playermip "0.1"
gl_max_size "512"
d_spriteskip "0"
gl_spriteblend "0"
gl_smoothmodels "1"
gl_texsort "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
fastsprites "0"
gl_wateramp "0"
gl_keeptjunctions "1"
gl_clear "0"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_polyoffset "4"
gl_ztrick "1"
brightness "5.0"
gamma "5"
graphheight "105"
topcolor "30"
bottomcolor "60"
//.: LAN SETTINGS :.//

rate "21000"
hpk_maxsize "3"
hud_saytext "1"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
net_log "0"
net_showpackets "0"
net_graph "3"
net_graphpos "1"
net_graphwidth "128"
net_scale "5"
net_drawslider "0"
net_chokeloop "0"
joystick "0"
loadas8bit "0.000000"
lookspring "0.000000"

//.: M SETTINGS :.//

m_filter "0"
m_forward "1"
m_pitch "0.023"
m_side "0.6"
m_yaw ".017"

//.: R SETTINGS :.//

r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_decals "0"
r_detailtextures "1"
r_detailtexturessupported "1"
r_drawentities "0"
r_cullsequencebox "1"
r_dynamic "1"
r_mirroralpha "0"
r_novis "1"
r_mmx "1"

//.: S SETTINGS :.//
s_mixahead "0.1"
_snd_mixahead "0.1"
s_automax_distance "1200.0"
s_automin_distance "8.0"
s_bloat "2.0"
s_distance "0"
s_doppler "0"
s_a3d "0.00000"
s_eax "0.00000"
s_reverb "2.5"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_occfactor "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_refgain "0.7"
s_refdelay "4"
s_rolloff "1"
s_verbwet "0.25"
bgmbuffer "-9999999"
sensitivity "5.0"
suitvolume "0.500000"
sv_accelerate "0"
sv_airaccelrate "0"
sv_airmove "0"
con_notifytime "3"
scr_conspeed "9999999"
scr_centertime "3"
scr_printspeed "55"
sv_aim "0"
sv_unlagmax "0.5"
sv_upload_maxsize "0"
sv_voicequality "1"
sv_voiceenable "1"
sv_unlagsamples "0"
sv_minupdaterate "0"
sv_maxspeed "0"
sv_maxrate "0"
sv_maxunlag "0.3"
sv_maxvelocity "9000"
sv_stopspeed "1000"
sv_stepsize "7"
sv_wateraccelerate "0"
sv_failuretime "8.5"

alias w "w"
alias w2 "wait;w"
alias w3 "w;w"
alias w4 "w;w;w"

//.: SPEC SETTINGS :.//

spec_mode_internal "0"
spec_pip "0"

//.: DL SETTINGS :.//

cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
ex_interp "0"
ex_extrapmax "1.7"
ex_knifespeed "2100"
fakelag "0"
fakeloss "0"
developer "1"
cl_dlmax "600"

//.: MODELS SETTINGS :.//

topcolor "30"
viewsize "120.000000"

//.: VOICE SETTINGS :.//

voice_enable "0.67"
voice_loopback "0.1"
voice_fadeouttime "0.1"
voice_overdrivefadetime "0"
voice_avggain "0.3"
sv_voiceenable "0.67"

alias w "w"
alias w2 "wait;w"
alias w3 "w;w"
alias w4 "w;w;w"

//.: BULLET SETTINGS :.//

topcolor "30"
traceroffset "0"
tracerlength "0.7"
tracerred "0"
tracerblue "150"
tracergreen "200"
traceralpha "0.5"
tracerspeed "19000"
zoom_sensitivity_ratio "1.1"

alias push6 "pushlatency -150;echo pushlatency -90"
bind "F5" "push6"
+mlook

//алиасы задержки
alias w "wait"
alias w2 "w;w"
alias w3 "w;w;w"
alias w4 "w;w;w;w"

//левая
alias +11 "-mlook;wait;+attack"
alias -11 "-attack;wait;+mlook"
alias 11 "bind mouse1 +11"

//Doubl duck

bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

//Model

bind "]" "alias m_pitch r_drawviewmodel 1"
bind "[" "alias m_pitch r_drawviewmodel 0"

//
bind "MWHEELUP" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

alias +bhp "alias _special @bhp;@bhp"
alias -bhp "alias _special"
alias @bhp "special;wait;+jump;wait;-jump"
alias "bhp2" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait; -jump;wait;+jump;wait;-jump;wait;"

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

// Правая
alias +111 " +attack2; +mlook;cl_weather 1;fastsprites 101" // +left;
alias -111 "-attack2; +mlook; cl_weather 0;fastsprites 0" // -left;

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

//прыжок
bind "r" "+p"
alias +p "dabld;duckp;dablp "
alias -p "min"
alias min "-jump; -duck"
alias dabld "+duck;w;-duck;w;+duck;w2;-duck;w2"
alias duckp "+duck;w4;w4;w4;-duck;w4;w3"
alias dablp "+jump;w;+duck;w4;-jump"

// defuse aliases \\

alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use"
alias -ge "-use"

//левая
alias +11 "-mlook;wait;+attack"
alias -11 "-attack;wait;+mlook"
alias 11 "bind mouse1 +11"

// alias's \\

bind "f9" "extoggle2"
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"

// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Seperate strafe
alias leftstrafe1 "ML; singleStrafe1; RML"
alias rightstrafe1 "MR; singleStrafe2; RMR"
alias leftstrafe2 "ML; singleStrafe3; RML"
alias rightstrafe2 "MR; singleStrafe4; RMR"
alias leftstrafe3 "ML; singleStrafe5; RML"
alias rightstrafe3 "MR; singleStrafe6; RMR"
alias leftstrafe4 "ML; singleStrafe7; RML"

//
bind "F4" "1Toggle.ajxr"
alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-aj;speak of"

// Tremurici LOL smile (WASD only)
bind "mouse3" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up
w

bind "F6" "alias m_pitch r_drawviewmodel 1"
bind "F7" "alias m_pitch r_drawviewmodel 0"

//левая
alias +11 "-mlook;wait;+attack"
alias -11 "-attack;wait;+mlook"
alias 11 "bind mouse1 +11"

// hand in midair toggle
alias hang "hang_on"
alias hang_on "kzh_speed 0.0001; alias hang hang_off"
alias hang_off "kzh_speed 1; alias hang hang_on"
bind "n" "hang"

//
///Fast DD(Быстрый Dubl Duck)
bind "" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

play sound/radio/go

echo // LT| rEHpux'ppc) //

 
m3tr0Дата: Понедельник, 21.02.2011, 12:19 | Сообщение # 2
Группа: V.I.P.
Сообщений: 460
Награды: 23
Репутация: 27
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я помню играл с этим кфг нормальная штука)))
 
SupremeДата: Понедельник, 21.02.2011, 14:41 | Сообщение # 3
Группа: V.I.P.
Сообщений: 693
Награды: 10
Репутация: 21
Статус:
давно не видел rEHpux'a...

Muf5
Ars.
 
ChemistДата: Понедельник, 21.02.2011, 19:00 | Сообщение # 4
Группа: Проверенные
Сообщений: 58
Награды: 1
Репутация: 1
Статус:
Он сейчас на Паблик герои играет=)
 
AmSTAFFДата: Вторник, 22.02.2011, 15:29 | Сообщение # 5
Группа: Проверенные
Сообщений: 59
Награды: 1
Репутация: 2
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alias +ad "+attack2;developer 1;+left;+right;+left;+right;+left;fps_max 1000"
alias -ad "-attack2;developer 0;-left;-right;-left;-right;-left;fps_max 100"
bind "mouse2" +ad

этот скрипт железо сильно убивает???

 
qweptyuДата: Вторник, 22.02.2011, 18:22 | Сообщение # 6
Группа: Проверенные
Сообщений: 25
Награды: 0
Репутация: 0
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да,скачьки такие не только железо плавят,но и удар будет тормозить :\
 
AmSTAFFДата: Вторник, 22.02.2011, 20:36 | Сообщение # 7
Группа: Проверенные
Сообщений: 59
Награды: 1
Репутация: 2
Статус:
спс..у меня в кс лаги жутки стали возможно из за него..
 
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