// [CFG BY GODL1Ke #]
// [ICQ-7968179] // [I Love Kristinky ^ ^ ^]
// [Configuration For Knife]
// Go
// [BINDS]
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+attack2"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "say @@g [>>TTpaBuJIa CEPBEPA<< HAnADATb no ODHOMy,HE napoBo3uTb,HE noDnuPATb,HE KPbICuTb,AFK y6uBATb nocJIEDHuMu!]"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "amxmodmenu"
bind "E" "+silentdefuse"
bind "F" "+2"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+2"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "say @g [knife npaBuJIa: He Kpblcutb, B cnuHy He 6utb, Hanagatb no 1, He nognupaTb] >>BaN"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "amx_spectate"
bind "p" "amxmodmenu"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "impulse 201"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rate 20000; cl_updaterate 601; cl_cmdrate 201;cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;fps_max 100;violence_hblood 1;sv_wateraccelerate 10;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;echo KNIFE 4 DUEL loaded"
bind "F5" "rate 19000; cl_updaterate 103; cl_cmdrate 201;cl_rate 5321;cl_resend 0;cl_cmdbackup 1;cl_dlmax 101;ex_interp 0.0151;fps_max 101;developer 0;echo 4nok's knife loaded "
bind "F6" "cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0.019;cl_allowdownload 1;cl_allowupload 1;rate 20000;cl_updaterate 601;cl_cmdrate 201;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 0;violence_ablood 1;violence_agibs 0;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;"
bind "F7" "rate 26000; cl_updaterate 395; cl_cmdrate 310; ex_interp 0.001; ex_extrapmax 1"
bind "F8" "rate 99999; cl_updaterate 99999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp 0.0099;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 99999;cl_backspeed 3010;cl_sidespeed 99999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_LEFTARROW" "buyequip"
bind "KP_DOWNARROW" "buyammo1"
bind "KP_PGDN" "buyammo2"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+bhop"
bind "PAUSE" "pause"
// [SETTINGS]
fps_max "101"
fps_modem "0"
net_graph "3"
net_graphpos "1"
rate 30000
cl_cmdrate "150"
cl_updaterate "1000"
cl_fixtimerate "7.5"
cl_resend "1.3"
cl_cmdbackup "0"
cl_dlmax "128"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
cl_bob "0.01"
cl_bobup "7"
cl_lc "1"
cl_lw "1"
cl_corpsestay "300"
cl_bobcycle "0.9"
cl_righthand "1"
cl_fixtimerate 7.5
cl_idealpitchscale "0.8"
cl_minmodels "1"
cl_shadows "1"
cl_gg 0
cl_showerror 0
cl_showevents 0
cl_shownet 0
cl_showmessages 0
cl_anglespeedkey 0.67
cl_movespeedkey 0.52
cl_waterdist 4
cl_weaponlistfix 0
cl_solid_players 1
cl_pmanstats 0
cl_slist 10.0
cl_smoothtime 0 // 0.100
cl_vsmoothing 0 // 0.050
cl_nosmooth 0
cl_needinstanced 0
cl_gaitestimation 1
cl_corpsestay 600
cl_chasedist 112
cl_clockreset 0.01
com_filewarning 0
bgmbuffer -999999999
_tutor_hint_interval_time 10.0
_tutor_bomb_viewable_check_interval 0.5
_tutor_debug_level 0
_tutor_examine_time 0.5
_tutor_look_angle 10
_tutor_look_distance 200
_tutor_view_distance 1000
_tutor_message_character_display_time_coefficient 0.07
_tutor_message_minimum_display_time 1
_tutor_message_repeats 5
viewsize 120.000000
waterroom_type 14
sv_minrate "90000000"
sv_minupdaterate "90000000"
sv_visiblemaxplayers "99999999999999"
sv_maxrate 99999
sv_aim "0"
sv_wateraccelerate "50"
sv_minrate "19999"
sv_unlag 1
sv_unlagpush 0.0
sv_unlagsamples 0
sv_uploadmax 0.5
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_leafnum "0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_automax_distance "30.0"
s_automin_distance "2.0"
ex_interp "0.012"
net_scale "5"
sys_ticrate "500"
console "1.000000"
crosshair "1.000000"
hpk_maxsize "4"
developer "0"
hud_centerid "0"
hud_draw "1"
lookspring "0.000000"
lookstrafe "0.000000"
fastsprites 2
coop 0
// [MOUSE SETTING]
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
m_distance 85
+mlook
+jlook
sensitivity "2.1"
zoom_sensitivity_ratio "1.2"
// [VIDEO SETTING]
violence_hblood "1"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
gl_alphamin "0.000"
gl_playermip "1"
gl_max_size "300"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gamma "5"
gl_overbright "0"
gl_clear "0"
gl_spriteblend "1"
r_mmx "0"
r_wateralpha "1"
brightness "10"
// [VID GAME]
drawradar "1"
r_decals "1000"
scr_printspeed "100"
viewframe "1"
model "gordon"
// [Admin's Settings]
bind "[" "say @@g [>>TTpaBuJIa CEPBEPA<< HAnADATb no ODHOMy,HE napoBo3uTb,HE noDnuPATb,HE KPbICuTb,AFK y6uBATb nocJIEDHuMu!]"
bind "]" "say @g [knife npaBuJIa: He Kpblcutb, B cnuHy He 6utb, Hanagatb no 1, He nognupaTb] >>BaN"
setinfo "_pw" "you password"
bind "v" "amxmodmenu"
bind "o" "amx_spectate"
// [SKRIPTS]
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
// ===========
// dk aliases|
// ===========
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
// =============
// First strafe|
// =============
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// =============
// Wait aliases|
// =============
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"
// ==========
// Prestrafe|
// ==========
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// ===============
// attack2 script|
// ===============
alias +att2 "#+attack2"
alias -att2 "#-attack2"
// ========
// Ltfv v4|
// ========
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
bind mouse1 +ltfxv4
bind mouse1 +attack
// ==============
// Knife attack2|
// ==============
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
// ======
// Rates|
// ======
alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"
// =============
// Manual Speed|
// =============
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
// ================
// Aim w/ Shooting|
// ================
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
// ===============
// Aim Only Style|
// ===============
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
// ===========================
// Only Shoot when AutoAiming|
// ===========================
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
// ===========
// xqz2 style|
// ===========
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
// ========================
// temporary aim thru wall|
// ========================
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
// ===============
// FPS AND ATTACK|
// ===============
alias +www "+attack2;developer 1;fps_max 320;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 1"
bind space +www
// ==========
// hlh style|
// ==========
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
// ======
// Knife|
// ======
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup
// ==========
// DOD Style|
// ==========
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
// ================
// HLH3 Duck Style|
// ================
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
// ================
// HLH4 Jump Style|
// ================
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
// =========
// BD Style|
// =========
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
// ===============
// spam in fonarb|
// ===============
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100"
bind "f" "+2"
// =====
// echo|
// =====
echo Cfg By GoDL1kE # <3 My Kristinky^^^
echo fmk.org.ru
echo my icq 7968179
play sound/misc/dominating