============cfg by IvIns >:D bind "l" "amxmodmenu"
bind "z" "banss_menu"
bind "[" weaponmenu
bind "]" "say @@g [knife npaBuJIa: He Kpblcutb B cnuHy He 6utb Hanagatb no 1 He nognupaTb] >>BaN"
bind "k" "+paint"
bind "," "+pull"
bind "." "+push"
bind c +hook
bind v grab_toggle
bind "i" "say @g He ][APABO3b,HE 6uTb B C][uHy,][O ODHOMY/ban for 5min."
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "mwheelup" "drop"
bind "g" "drop"
bind "q" "+voicerecord"
bind "m" "chooseteam"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+use"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind mwheeldown "+duck"
bind \ "amxmodmenu"
volume "1.000"
console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1"
suitvolume "0"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model "gordon"
topcolor "67"
bottomcolor "71"
rate "25000.000000"
ex_interp 0.005
ex_maxerrordistance "0"
cl_updaterate "601"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "7.1"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "0"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
===============Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
===============script by IvIns
скрипт для быстрого разворота на 180 градусов
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210"
bind "mouse3" "fb_stop"
==================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
==============Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
==============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
================-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
=================Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
//-----------------------------------------------------------------------
===============Chat's color changer
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
Bind "f5" "color"
echo " F5 - change chat's color"
//headshot script\\
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
=========s0unD
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"
============ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
cl_long a knife "0.018000"
================speed SCR!PTS
alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0"
alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1"
alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999"
alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999"
alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999"
alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999"
alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999"
alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999"
alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999"
alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999"
alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999"
alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999"
alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999"
alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999"
alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999"
alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999"
alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999"
alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999"
alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999"
alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999"
alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999"
alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999"
alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
============Manual Speed
alias +mspeed "move_speed 7"
alias -mspeed "move_speed 0"
===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style
alias +doaim "aim_on 1"
alias -doaim "aim_on 0"
================== temporary aim thru wall
alias +thru "aim_thru 1;aim 1"
alias -thru "aim_thru 0;aim 0"
============== hlh style
alias +doshoot "aim_on 1;aim_shoot 2"
alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style
alias +doaim "aim 1;+attack"
alias -doaim "aim 0;-attack"
=============temporary aim thru wall
alias +thru "aimthru 1;+attack"
alias -thru "aimthru 0;-attack"
=================hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
================Duck Runner
bind "h" "+duck_run.fp3"
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95"
alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1"
alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
====================Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "m_pitch" "r_drawviewmodel 0
=======================Christ NS
alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "j" "+gag"
bind "p" "alias m_pitch r_drawviewmodel 1"
==========xD dd :D(Быстрый Dubl Duck)
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
//Aimbot Scripts
//======================================================
alias +kill "#kill"
alias -kill "#+attack"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
//======================================================
//Buy Script
//======================================================
alias buymac10 "#mac10;#wait; #primammo" //Ingram Mac-10
alias buymp5 "#mp5;#wait; #primammo" //H&K MP5-Navy
alias buytmp "#tmp;#wait; #primammo" //Steyr TMP
alias buyp90 "#p90#wait;; #primammo" //FN-P90
alias buyump "#ump45;#wait; #primammo" //H&K UMP
alias buym3 "#m3;#wait; #primammo" //Benneli M3 Super90
alias buyxm "#xm1014;#wait; #primammo" //Benneli XM1014
alias buygalil "#galil;#wait; #primammo" //IMI Galil
alias buysig "#sg552;#wait; #primammo" //Sig SG-552 Commando
alias buyg3 "#g3sg1;#wait; #primammo" //H&K G3SG1
alias famas "#famas;#wait; #primammo" //FAMAS
alias buyaug "#aug;#wait; #primammo" //Steyr AUG
alias buysg550 "#sg550;#wait; #primammo" //Sig SG-550 Sniper
alias buym249 "#m249;#wait; #primammo" //FN M249 Para
alias buydualelites "#elites;#wait; #secammo" //Dual Berettas
alias buyp228 "#p228;#wait; #secammo" //SIG P228
alias buy57 "#fiveseven;#wait; #secammo"
alias buyak "#ak47;#wait; #primammo" //AK-47
alias buycolt "#m4a1;#wait; #primammo" //Colt M4A1 Carbine
alias buyscout "#scout;#wait; #primammo" //Steyr Scout
alias buyawp "#awp;#wait; #primammo"
alias buydeagle "#deagle;#wait; #secammo;#wait; #vesthelm" //Desert Eagle
alias buyakpack "#ak47;#wait; #primammo;#wait; #deagle;#wait; #secammo; #vesthelm"
alias buycoltpack "#m4a1;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyscoutpack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyawppack "#scout;#wait; #primammo;#wait; #deagle;#wait; #secammo;#wait; #vesthelm"
alias buyarmor "#vesthelm"
alias buyhegrenade "#hegren"
alias buysgrenade "#sgren"
alias buyflash "#flash"
alias buyflash2 "#flash;#wait; #flash"
alias buydefuse "#defuser"
alias buyshield "#shield"
// KNIFE SPEED //
//______________
alias knifing "#slot3;"
alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;"
alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;"
//bind pgdn +Speedknif //Change the key to what ever you want
/+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"
//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"
//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"
// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"
=========imp.
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"
alias name2 "alias multiname name3;name "eeeeeee"
alias name3 "alias multiname name4;name "^yes!?"
alias name4 "alias multiname name1;name "^Nestle^<3"
========hom
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 1; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000005; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F12" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1
=========Horu
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
bind "t" "+left;cl_yawspeed 1000000000000"
alias +gag "+moveright;wait;+right;cl_yawspeed 1000;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind x "+gag"
echo cfg__By_IvIns_=)