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^^Barulik^^
FightingДата: Понедельник, 17.01.2011, 10:45 | Сообщение # 1
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cfg by ^^Barulik^^

// Стандартные Настройки \\

unbindall

bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "TAB" "+showscores;"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+lolWW"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "MOUSE1" "+attack"
bind "ENTER" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "F5" "snapshot"
bind "q" "lastinv"
bind "e" "+use"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "k" "+voicerecord"
bind "x" "radio2"
bind "c" "radio3"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

// Ваши личные настройки \\

bind "[" "say no 1 / He B cnuHy / He napoBo3uTb / He KpblcuTb / He cnamuTb >>> kick/ban/fuckoff/sysbizz"
bind "]" "say He napoBo3uTb / He y6uBaTb co cnuHbl / He cnamuTb >>> kick/ban/fuckoff/sysbizz"

sv_aim "3"
sv_unlag "1"
sv_unlagsamples "0"
sv_unlagpush "0.0"
sv_voiceenable "1"
sv_uploadmax "0.5"
sv_airmove "1"
sv_restartround "0"
sv_minrate "0"
sv_airaccelrate "100"
sv_wateraccelerate "100"
sv_voiceenable "voice_speex"
sv_cheats "1"
sv_zmax "10000"
sv_voicequality "3"
sv_bounce "1"
sv_newunit "0"
sv_maxunlag "0.5"
sv_maxvelocity "3245"
sv_maxupdaterate "0"
sv_minupdaterate "0"
sv_proxies "1"
lookspring "1"
v_centerspeed "1000"
lookstrafe "0"
lookspring "0"
joystick "0"
topcolor "0"
bottomcolor "0"
rate "25182.00000"
fps_max "100"
fps_modem "0.0"
decalfrequency "30"
fakelag "0"
fakeloss "0"
mp_decals "550"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.015"
ex_knifespeed "401"
ex_extrapmax "5"
ex_maxerrordistance "32"
ex_maxspeed "1550"
ex_correct "1"
ex_maxaccel "42000"
developer "1"
precache "1"
serverinfo "1"
ati_npatch "0"
ati_subdiv "0"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "907000"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
sys_ticrate "180"
hideradar

// Настойки мыши \\

sensitivity "8.0"
zoom_sensitivity_ratio "1.0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
+mlook


// Видео настройки \\

gamma "5"
lightgamma "5"
brightness "5"
d_spriteskip "2"
fastsprites "2"
r_decals "0"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
r_dynamic "1"
r_mirroralpha "0"
r_norefresh "0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
r_detailtextures "0"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "128"
gl_monolights "1"
gl_overbright "1"
gl_polyoffset "0.1"
gl_playermip "0"
gl_palette_tex "1"
gl_reporttjunctions "0"
gl_spriteblend "1"
gl_picmip "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_zmax "6024"
gl_round_down "3"
gl_clear "0"
gl_texsort "0"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_wateramp "0"
gl_ztrick "1"
gl_nobind "0"
cl_gaitestimation "0"
hpk_maxsize "4"
viewsize "120"
v_dark "4"
max_shells "120"
max_smokepuffs "120"
gunsmoke "0"

// Настройки консоли \\

console "1.000000"
con_color "255 55 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"

// Звуковые настройки \\

volume "0.7"
MP3FadeTime "2.0"
MP3Volume "0.5500"
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.40000"
voice_modenable "1"
voice_loopback "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000"
hisound "1.000"
bgmvolume "1.000"
bgmbuffer "-999999999"
sv_voiceenable "voice_speex"

// Настройки Сети \\

_cl_autowepswitch "0"
_snd_mixahead "0.1"
cl_lw "1"
cl_lc "1"
cl_dlmax "552"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "50"
cl_cmdbackup "0"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "264.02400"
cl_updaterate "101.0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_radartype "1"
cl_weather "1"
cl_shadows "1"
cl_gg "0"
cl_corpsestay "60000"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "v_1"
cl_showfps "1"
cl_radartype "1"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0"
cl_needinstanced "0"
cl_nosmooth "0"
cl_clockreset "0.01"
cl_chasedist "112"
cl_yawspeed "275"
cl_sidespeed "400"
cl_upspeed "800"
cl_nopred "0"
cl_observercrosshair "1"
cl_smoothtime "0.100"
cl_vsmoothing "0.050"
cl_waterdist "4"
cl_fastswitch "1"
cl_solid_players "0"

// Личный Интерфейс \\

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_centerid "1"
crosshair "1.000000"
setinfo "_vgui_menus" "0"

// Графические Настройки \\

net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"

// Настройки для администратора \\

bind "b" "amxmodmenu"
bind "n" "weaponmenu"
setinfo "_pw" "asd"
bind "mouse4" "+hook"
bind "mouse5" "+grab"

bind "F2" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.00000023456789456789465789; cl_cmdbackup 1; cl_fixtimerate 7.5;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1


bind "F1" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.042; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 1

bind "F3" "cl_gg 1;cl_cmdbackup 2;cl_updaterate 501;ex_interp 0.000002;rate 25000;fastsprites 101;cl_righthand 1;sensitivity 3.0;cl_fixtimerate 101;cl_dlmax 0;developer 1;fps_max 1001;cl_lw 1;cl_lc 1;cl_bobup 1;cl_bobcycle 2.91;cl_cmdrate 901;cl_rate 9999;"
//
bind "F4" "cl_gg 1;cl_cmdbackup 2;cl_updaterate 501;ex_interp 0.000002;rate 25000;fastsprites 101;cl_righthand 1;sensitivity 3.0;cl_fixtimerate 101;cl_dlmax 0;developer 0;cl_lw 1;cl_lc 1;cl_bobup 0;cl_bobcycle 2.91;cl_cmdrate 601;cl_rate 9999;cl_resend 3;"

// Скрипты \\

// Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

// Voice File
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "k" "extoggle2"

// bhop
bind "SPACE" "+bhop"
alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

//---Script-headshot----------------------------------
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------

// impulse 100
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"

// скрипт для быстрого разворота на 180 градусов
alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000""
bind "x" "180"

alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "e" "+cbhop"

==================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"

==============Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

==============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"

================-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"

echo ^^Barulik^^

play sound/misc/godlike

//--------------------------------CONFIG READY TO USE--------------------------------------------------------\\


 
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