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Original cfg by DeNi$k@
NOOB_KINGДата: Вторник, 21.09.2010, 06:57 | Сообщение # 1
Группа: Проверенные
Сообщений: 422
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Репутация: 10
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/// Counter-strike configuration file DeNi$k@ " \\\

unbindall

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+111"
bind "TAB" "+showscores; ex_interp 0.004"
bind "DEL" "snapshot"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "CTRL" "+duck"
bind "SHIFT" "+dhop"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "j" "reconnect"
bind "e" "+use"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "z" "radio1"
bind "x" "+paint"
bind "c" +hook
bind "v" "grab_toggle"
bind "1" "slot1;cl_bobcycle 0.8"
bind "2" "slot2;cl_bobcycle 0.8"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "MWHEELUP" "+duck"

// Say_team binds \\

bind "mouse3" "+voicerecord"
bind "MOUSE4" "weapon_hegrenade"
bind "MOUSE5" "weapon_flashbang"
bind "ALT" "say_team /me"
bind f3 "ak47;m4a1;primammo"
bind f4 "aug;sg552;primammo"
bind f5 "mp5;primammo"
bind f6 "awp;primammo"
bind f7 "galil;famas;primammo"
bind f8 "deagle;secammo"
bind f9 "vesthelm"
bind f10 "hegren"
bind f11 "flash"
bind f12 "defuser"
bind "-" "say /rank"
bind "=" "say /rankstats"
bind "" "say qq all"
bind "KP_UPARROW" "say lol"
bind "KP_LEFTARROW" "say_team Bca Ha A"
bind "KP_5" "say_team Bce Ha B"
bind "KP_END" "say :D"
bind "KP_DOWNARROW" "say :)"
bind "KP_DEL" "say xD"
bind "KP_INS" "say (:"
bind "HOME" "amx_bancsmenu"
bind "INS" "amxmodmenu"
bind "/" ""
bind "\" ""
bind "'" ""
bind "." ""
bind "," ""
bind "j" ""

cl_updaterate "101"
cl_cmdrate "101"
cl_resend "99"
cl_cmdbackup "101"
cl_dlmax "128"
ex_interp "0.99999"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"

hpk_maxsize "0.1"
brightness "10"
developer "1"
fps_modem "100"
cl_bob "0.9999"
cl_bobup "5"
cl_lc "0"
cl_bobcycle "0.009"

fps_max 101
cl_autowepswitch "1"
hud_centerid "1"
cl_fastswitch "1"

gl_playermip 1

cl_dynamiccrosshair 0
v_dark 4
fastsprites 0
gl_polyoffset 0
r_mirroralpha 0
gl_palette_tex 0
cl_needinstanced 0

gl_reporttjunctions 1

bind "f" "+2"

topcolor "0"
bottomcolor "0"
cl_nosmooth 0

alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
cl_corpsestay 1
console 1
bgmbuffer "-999999999"
ati_npatch 0
ati_subdiv 0
d_spriteskip 9999
ex_extrapmax 1.2
cl_clockreset 0.01
gl_spriteblend 1.2

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;fps_max 1000;cl_weather 0;fastsprites 0"
bind mouse2 +111
r_mmx 0

r_decals 2
mp_decals 1.4
console 2

fastsprites 0
cl_vsmoothing "0.05"

sv_unlag 1
sv_unlagsamples 0
cl_corpsestay 105
gl_polyoffset -0.5

// alias's \\

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"

alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"

// bhop aliases \\

bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"

KNF LIVE
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

//impulse 100\\

alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "e" "run_qA2.LJ4" // Straight-Forward Runup

Jump skript

// Creasy Woo CountJump Script v.1.0
// Created By: Creasy Woo
// Just for fun!

// Total Jump Length: 273.4xxxxx
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |

// +dk aliases \\

alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

///Fast DD(Быстрый Dubl Duck)
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

knife skript

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind e "+knife"

headshot script

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

// Длинный прыжок (Longjump Alias)
bind "SHIFT" "+lj"
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"

FIre^aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

echo "Loading Completed..."
echo "Good Luck! :D"

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind \ "+knife"

echo L
wait;wait;wait;clear -----------------------------------
echo Lo
wait;wait;wait;clear ------------------------------------
echo Loa
wait;wait;wait;clear -----------------------------------
echo Load
wait;wait;wait;clear -------------------------------------
echo Loadi
wait;wait;wait;clear --------------------------------------
echo Loadin
wait;wait;wait;clear ----------------------------------------
echo Loading
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_texsort "0"
gl_clear "0"
d_spriteskip "0"
r_dynamic "1"
r_mirroralpha "0"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "3"
gl_picmip "1.5"
cl_weather "0"
max_shells "0"
max_smokepuffs "0" /
cl_minmodels "1"
gl_texturemode
name "ToTo"
"GL_LINEAR_MIPMAP_NEAREST"
bind "[" "say DeNi$k@ config loading......"
bind "]" "say idi na xyu"
bind "'" "[yxaxaxaa][yaxaxaxa]"
esho cfg by DeNi$k@
eshe BctyIIaute B klan KniFe 3aHyDbI XD*|


 
FightingДата: Вторник, 21.09.2010, 09:59 | Сообщение # 2
Группа: Проверенные
Сообщений: 90
Награды: 2
Репутация: 3
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pff это не ориганал!

 
NOOB_KINGДата: Вторник, 21.09.2010, 12:07 | Сообщение # 3
Группа: Проверенные
Сообщений: 422
Награды: 60
Репутация: 10
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это оригинал!!!!!

 
SupremeДата: Вторник, 21.09.2010, 12:49 | Сообщение # 4
Группа: V.I.P.
Сообщений: 693
Награды: 10
Репутация: 21
Статус:
Старый чтоль?)

Muf5
Ars.
 
1551500Дата: Вторник, 21.09.2010, 14:50 | Сообщение # 5
Группа: Проверенные
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Награды: 28
Репутация: 33
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Да старый но точно что оригинал =)

^MoHe
 
LACOSTE^^Дата: Вторник, 21.09.2010, 15:22 | Сообщение # 6
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1551500, а у тебя есть new?
 
1551500Дата: Вторник, 21.09.2010, 16:14 | Сообщение # 7
Группа: Проверенные
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Quote (LACOSTE^^)
а у тебя есть new?

к радости или,, сожилению нет так как сегодня играл сним на домино и чета меня его счет не радовал =) хотя может и не он был но админка стояла =)


^MoHe
 
AntonSHCДата: Среда, 22.09.2010, 01:29 | Сообщение # 8
Группа: V.I.P.
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уууууууу стараее ему около года помоему если не ошибаюсь
 
LACOSTE^^Дата: Среда, 22.09.2010, 14:33 | Сообщение # 9
Группа: Проверенные
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так вылжи neW__
 
AntonSHCДата: Пятница, 24.09.2010, 20:32 | Сообщение # 10
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у меня вообще нет кфг дениски ну точнее были потом я их удалил
 
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