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chaos
StIf^^Дата: Пятница, 17.09.2010, 17:01 | Сообщение # 1
Группа: Проверенные
Сообщений: 358
Награды: 13
Репутация: 18
Статус:
/// *TURbO cfg* \\\

console "1.000000"
hideradar 1
fps_max "200"
fps_modem "000"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
net_graph "0"
net_scale "1"
net_graphpos "1"
sv_voiceenable "voice_speex"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
r_drawviewmodel "0"
mp_decals "1.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip 0
gl_max_size 512
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.3"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "67"
bottomcolor "71"
rate "25000.000000"
cl_updatarate 501
ex_interp 0.0025
ex_maxerrordistance "0"
cl_updaterate 600
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_bobcycle 0
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "201"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw ".017"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
sensitivity "4.0"
zoom_sensitivity_ratio "1"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"

cl_updatarate 501
net_graph 0unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "," "buyammo1"
bind "-" "sizedown"

bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "say cha0s< config loading......"
bind "." "say nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "=" "sizeup"
bind "c" " c(= Ha CoCkY Toko He I7JIa4 :D"
bind "'" "say xD"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "b" "buy"
bind "e" "+grab"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "amxmodmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "F6" "rate 25000; cl_rate 9999; cl_updaterate 601; cl_cmdrate 201; cl_resend 0; ex_interp 0.006; cl_cmdbackup 0; cl_fixtimerate 0; cl_resend 3; "
bind "F7" "rate 25000; cl_rate 9999; cl_updaterate 501; cl_cmdrate 101; cl_resend 0; ex_interp 0; cl_cmdbackup 3; cl_fixtimerate 0; cl_resend 3; "
bind "F8" "rate 89675; cl_rate 25097; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 251; ex_interp 0.005; cl_resend 3; cl_cmdbackup 3; fps_max 101; cl_bobup 0; fps_modem 101;"
bind "F9" "rate 22000; cl_rate 9999; cl_updaterate 851; cl_cmdrate 351; cl_resend 0; ex_interp 0.0060; cl_cmdbackup 0; cl_fixtimerate 0; cl_resend 3; "
bind "PAUSE" "pause"
volume "2"
console "1.000000"
hideradar 1
fps_max "101"
developer 0
fps_modem "0"
crosshair "1.000000"
gamma "5.000000"
brightness "5.000000"
con_color "0 155 255"
net_graph "0"
net_scale "0"
net_graphpos "0"
sv_voiceenable "0"
sv_aim "0"
hpk_maxsize "0"
ati_subdiv "0"
ati_npatch "0"
r_bmodelhighfrac "5.0"
r_wateralpha "0"
r_bmodelinterp "1"
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_mmx "1"
r_novis 0
r_decals "0"
mp_decals "0.000000"
gl_dither "1"
gl_overbright "0"
gl_ztrick "0"
gl_cull "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_keeptjunctions "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_picmip "0"
gl_playermip "0"
gl_round_down "3"
gl_max_size "256"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "5"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1"
suitvolume "1"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.0"
_snd_mixahead "0.1"
model "gordon"
topcolor "67"
bottomcolor "7"
rate "25000"
cl_updaterate "101"
ex_interp "0.01"
ex_extrapmax "1.2"
cl_lw "0"
cl_lc "0"
cl_righthand "0"
cl_bobcycle 0.8 /0.8
cl_bob 0.01 /0.01
cl_bobup 0.5 /0.5
cl_corpsestay "0"
cl_dlmax "512"
cl_himodels "0.000000"
cl_minmodels "1"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "1"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_rate "20000"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_resend "3"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400" /400
cl_backspeed "400" /400
cl_sidespeed "400" /400
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.023"
m_forward "1"
m_side "0.8"
m_filter "0"
+mlook
sensitivity "1.6"
zoom_sensitivity_ratio "1.2"
joystick "0.000000"
violence_ablood 0
violence_agibs 0
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
bind [ "say :D"
bind "p" "amxmodmenu"
bind n "reconnect"
bind "c" "+hook"
bind "ALT" "+grab"

//bhop
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

echo cfg by He6o loaded...

_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmdrate "9999999999"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "100.0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.5"
+mlook
exec userconfig.cfg

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind f "+knife"
sensitivity "5"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
gamma "3.0"
d_spriteskip 9999
brightness "5"
fastsprites "2"
r_decals "300"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
gl_picmip 0
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "512"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "10"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "160"
cl_updaterate "740"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "0"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.040"
cl_bobup "7"
cl_bobcycle "0.8"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_chasedist 105
cl_yawspeed 275
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_classautokill "1"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
net_graph "0"
net_scale "5"
net_graphpos "1"
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
sv_voiceenable "voice_speex"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"

//Double duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

// Длинный прыжок (Longjump Alias)
bind "SHIFT" "+lj"
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"

bind , "cl_cameratype 1 "
bind "e" "+right"

bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "r" "+cbhop"

echo "Loading Completed..."
echo "Good Luck! :D"
name "br0therh0od^Lendy*"
sensitivity "4"

 
SupremeДата: Суббота, 18.09.2010, 21:21 | Сообщение # 2
Группа: V.I.P.
Сообщений: 693
Награды: 10
Репутация: 21
Статус:
кфг чуть выше среднего)

Muf5
Ars.
 
FightingДата: Пятница, 24.09.2010, 16:34 | Сообщение # 3
Группа: Проверенные
Сообщений: 90
Награды: 2
Репутация: 3
Статус:
cfg chapa старый

 
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