bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "amxmodmenu"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "grab_toggle"
bind "y" "messagemode"
bind "z" "banss_menu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buyequip"
bind "KP_DEL" "buyammo2"
bind "KP_PLUS" "buy"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
ex_interp "0"
ex_knifespeed "9999999999999999999"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_smoothtime 0.1
cl_nosmooth 0.01
cl_crosshair_size "1"
cl_career_difficulty "0"
cl_corpsestay "600"
cl_dlmax "512"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed 3030
cl_backspeed 3010
cl_sidespeed 3010
cl_fixtimerate 7.1
cl_gaitestimation "1.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_latency "-190.0"
cl_lc "0"
cl_nopred 0
cl_logocolor "#Valve_Ltgray"
cl_logofile "tiki"
cl_lw "1"
cl_bob 0
cl_bobup 0
cl_bobcycle 0.8
cl_nodelta 0
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "205"
cl_vsmoothing "0.09"
cl_weather "0.001"
rate "99999"
cl_updaterate "740.000000"
cl_cmdrate "9999999999"
cl_resend "4"
cl_Cmdbackup "0"
gamma "3.0"
brightness "2.0"
fastsprites "3"
r_mmx "1"
r_shadows "0"
r_bmodelhighfrac "2.0"
r_mirroralpha "0"
r_waterwarp "0"
r_detailtextures "0"
gl_palette_tex "0"
r_norefresh "0"
gl_round_down "0"
gl_clear "0"
d_spriteskip "0"
r_dynamic "0"
gl_cull "1"
gl_keeptjunctions "0"
gl_texturemode «GL_LINEAR_MIPMAP_NEAREST»
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.05"
gl_playermip "0.001"
gl_palette_tex "0"
gl_reporttjunctions "1"
gl_spriteblend "0.001"
gl_picmip "0.0005"
ati_npatch "0.0"
ati_subdiv "0.0"
hpk_maxsize "1"
viewsize "110.000000"
v_dark "1"
max_shells "47.0"
max_smokepuffs "27.0"
r_decals "31.0"
mp_decals "40.0"
r_mmx "0"
volume "0.111222333"
fps_max "102.0"
fps_modem "0.0" //скрипт для быстрого разворота на 180 градусов
alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000""
bind "b" "180"
//knife skript\\
alias +knife2 "-forward;+back;+attack;+duck;-duck"
alias -knife2 "-back;-attack"
bind "MOUSE4" "+knife2"
//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
//bhop
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup //
alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ;
alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ;
bind "F11" "afkon";
bind "F12" "afkoff"
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "k" "mic"
alias +me "+attack;cl_weather 1"
alias -me "-attack;cl_weather 0"
bind mouse1 +me
//mouse 2
alias +www "+attack2;developer 1;fps_max 201.10000000000"
alias -www "-attack2;developer 0;fps_max 101.0"
bind mouse2 +www
//----------------------------------------------------------------------
//Shooting
lookspring 1
alias +un.head1 "-mlook;wait;+mlook;+attack"
alias -un.head1 "-attack"
alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting 2
lookspring 1
alias +un.head2 "-mlook;wait;+mlook;+attack2"
alias -un.head2 "-attack2"
alias un.head2_2 "bind mouse2 +un.head2"
v_centerspeed 9999
//-----------------------------------------------------------------------
//
bind "F8" "cl_backspeed 400; cl_sidespeed 9999999999; cl_yawspeed 450000000.000000000; cl_forwardspeed 999999999.999999999;"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
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