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Форум » For Knife and Weapon » Knife Форум » Ba.cfg
Ba.cfg
1551500Дата: Пятница, 10.09.2010, 19:28 | Сообщение # 1
Группа: Проверенные
Сообщений: 395
Награды: 28
Репутация: 33
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// Стандартные Настройки \\

unbindall

bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "cancelselect"
bind "TAB" "+showscores;"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+lolWW"
bind "SHIFT" "+speed"
bind "ALT" "+strafe"
bind "MOUSE1" "+attack"
bind "ENTER" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "q" "lastinv"
bind "e" "+use"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "i" "alias m_pitch r_drawviewmodel 0"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "k" "+voicerecord"
bind "x" "radio2"
bind "c" "radio3"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

// Ваши личные настройки \\

bind "PGUP" "cl_righthand 0"
bind "PGDN" "cl_righthand 1"
bind "[" "say no 1 / He B cnuHy / He napoBo3uTb / He KpblcuTb / He cnamuTb >>> kick/ban/fuckoff/sysbizz"
bind "]" "say He napoBo3uTb / He y6uBaTb co cnuHbl / He cnamuTb >>> kick/ban/fuckoff/sysbizz"

sv_aim "0"
sv_unlag "0"
sv_unlagsamples "0"
sv_voiceenable "1"
sv_airmove "1"
sv_restartround "0"
lookspring "1"
v_centerspeed "1000"
lookstrafe "0"
lookspring "0"
joystick "0"
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "101"
fps_modem "0.0"
decalfrequency "30"
fakelag "0"
fakeloss "0"
mp_decals "0.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.018000"
ex_knifespeed "359"
ex_extrapmax "1.2"
ex_maxerrordistance "32"
ex_maxspeed "1550"
ex_correct "1"
ex_maxaccel "42000"
developer "1"
allowupload "0"
precache "1"
serverinfo "1"
ati_npatch "0"
ati_subdiv "0"
traceroffset "-185"
tracerlength "0.5"
tracerred "0"
tracerblue "0"
tracergreen "100"
traceralpha "0.2"
tracerspeed "90007000"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
rcf_upr "300"
rcf_rate "20000"
drawradar

// Настойки мыши \\

sensitivity "8.0"
zoom_sensitivity_ratio "0.9"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
+mlook


// Видео настройки \\

gamma "5.0"
lightgamma "2.5"
brightness "5.0"
d_spriteskip "9999"
fastsprites "9999"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_norefresh "0"
r_dynamic "1"
r_mirroralpha "0"
r_drawviewmodel "1"
r_decals "0"
r_shadows "0"
r_drawviewmodel "0"
r_lightmap "0"
r_speeds "0"
r_mmx "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "1"
gl_polyoffset "0.1"
gl_playermip "4"
gl_palette_tex "1"
gl_reporttjunctions "1"
gl_spriteblend "1"
gl_picmip "1.5"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_zmax "0"
gl_round_down "3"
gl_clear "0"
gl_texsort "0"
gl_cull "1"
gl_affinemodels "1"
gl_keeptjunctions "1"
gl_lightholes "0"
gl_wateramp "0"
gl_alphamin "1"
gl_ztrick "0"
gl_nobind "0"
gl_alphamin "1"
gl_alphamin "0.25"
hpk_maxsize "1"
viewsize "120.000000"
v_dark "4"
max_shells "0"
max_smokepuffs "0"
gunsmoke "0"

// Настройки консоли \\

console "1.000000"
con_color "0 250 0"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"

// Звуковые настройки \\

volume "0.664"
MP3FadeTime "2.0"
MP3Volume "0.5500"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.40000"
voice_modenable "1"
voice_loopback "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000"
hisound "1.000"
bgmvolume "1.000"
bgmbuffer "-999999999"
sv_voiceenable "voice_speex"
sys_ticrate "1024"

// Настройки Сети \\

_cl_autowepswitch "0"
_snd_mixahead "0.1"
cl_lw "1"
cl_lb "0"
cl_dlmax "101"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "9999"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "99999"
cl_updaterate "9999"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "5"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "v_1"
cl_latency "-999999999999999"
cl_rate "9999"
cl_showfps "1"
cl_radartype "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced "0"
cl_nosmooth "0"
cl_clockreset "0.01"
cl_chasedist "112"
cl_yawspeed "275"
cl_sidespeed "400"
cl_upspeed "800"
cl_nopred "0"
cl_observercrosshair "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_fastswitch "1"

// Личный Интерфейс \\

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"

// Графические Настройки \\

net_graph "1"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"

// Настройки для администратора \\

bind "b" "amxmodmenu"
bind "n" "weaponmenu"
setinfo "_pw" "lala"
bind "mouse4" "+hook"
bind "mouse5" "+grab"

// Скрипты \\

// Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"

alias +sky "+attack2;cl_weather 1;cl_allowdownload 0;cl_allowupload 1"
alias -sky "-attack2;cl_weather 0;cl_allowdownload 1;cl_allowupload 0"

alias +white "+attack;cl_allowdownload 0;cl_allowupload 1"
alias -white "-attack;cl_allowdownload 1;cl_allowupload 0"

// Voice File
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "k" "extoggle2"

// bhop
bind "SPACE" "+bhop"
alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";

// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"

// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"

// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Air strafe
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"

// Total Lj Command
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"

//---Script-headshot----------------------------------
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
// Shooting
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------

// impulse 100
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"

// knf aliases
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"

alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"

alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0"
alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"

alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8"
alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"

// скрипт для быстрого разворота на 180 градусов
alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000""
bind "x" "180"

// Demo aliases
alias "demo" "demo1"
alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0"
alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0"
alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0"
alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0"
alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0"
alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0"
alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0"
alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0"
alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0"
alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo"
bind "z" "+gag"

alias +gad "+moveright;wait;+right;cl_yawspeed 550"
alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000"
bind "c" "+gad"

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

// unstopable impulse
alias w5 "wait;wait;wait;wait;wait"
alias +flash_1 "alias _special fl_1;fl_1"
alias -flash_1 "alias _special"
alias fl_1 "impulse 100;w5;impulse 100;w5;special"
alias "w" "wait"
bind "f" "+flash_1"

// Alias 360 градусов
bind "r" "rmb360"
alias rmb360 "+attack2;wait;w1;cl_yawspeed 11370;+right;w1;w1;-right;-attack2"
alias w1 "wait;wait;wait;wait;wait"
clear

// Alias 360 градусов
bind "q" "lmb360"
alias lmb360 "+attack;wait;-attack;w1;cl_yawspeed 11370;+left;w1;w1;-left"

alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "e" "+cbhop"

==================Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"

==============Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"

==============-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"

================-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"

// speed
alias singleStrafe1 "cl_yawspeed -370; wait2; cl_yawspeed 410; wait7; cl_yawspeed 465; wait1"
alias singleStrafe2 "cl_yawspeed -330; wait2; cl_yawspeed 400; wait6; cl_yawspeed 450; wait1"
alias singleStrafe3 "cl_yawspeed -300; wait2; cl_yawspeed 355; wait6; cl_yawspeed 400; wait1"
alias singleStrafe4 "cl_yawspeed -280; wait2; cl_yawspeed 315; wait5; cl_yawspeed 380; wait1"
alias singleStrafe5 "cl_yawspeed -365; wait2; cl_yawspeed 285; wait3; cl_yawspeed 340; wait1"
alias singleStrafe6 "cl_yawspeed -240; wait2; cl_yawspeed 230; wait2; cl_yawspeed 300; wait1"
alias singleStrafe7 "cl_yawspeed -200; wait2; cl_yawspeed 205; wait2;"
cl_autowepswitch "1"

// kn1Fe
alias +knife1 "knife;wait;w2;w2;+attack"
alias -knife1 "-attack;lastinv"
alias +knife2 "knife;wait;w2;w2;+attack2"
alias -knife2 "-attack2;lastinv"

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

echo ^^Barulik^^

alias +lolWW "+duck;wait;-duck;+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -lolWW "-duck;wait;duck;-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210".........

bind "MWHEELUP" "+lolWW"

Alias +reinbo.ch "alias _special reinbo.ch; reinbo.ch;cl_crosshair_translucent 0"
alias -reinbo.ch "alias _special;cl_crosshair_translucent 0"
alias reinbo.ch "special; wait; adjust_crosshair; wait; adjust_crosshair"
alias +reinbo.atk ";+reinbo.ch"
alias -reinbo.atk ";-reinbo.ch"
bind "alt" "+reinbo.atk"

alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"

bind "shift" "+cjump"

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind "u" "+knife"

bind "F8" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.00000023456789456789465789;"

//////////////////////////////////////////////////////
alias "smiles1" "say smile ;alias smls smiles2"
alias "smiles2" "say (: ;alias smls smiles3"
alias "smiles3" "say smile ;alias smls smiles4"
alias "smiles4" "say (: ;alias smls smiles5"
alias "smiles5" "say (: ;alias smls smiles6"
alias "smiles6" "say smile ;alias smls smiles1"
alias "smls" "smiles1"
bind "F3" "smls"

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 0"
bind mouse2 +www
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

bind "F4" "connection_dec"
bind "F5" "connection_inc"

alias connection_dec connection_5
alias connection_inc connection_7

alias get_rate "developer 1;rate;wait;developer 0;"

alias connection_1 "rate 7000;cl_cmdrate 35;cl_cmdbackup 25;cl_updaterate 35;cl_dlmax 48;ex_interp 0.1;get_rate;alias connection_dec connection_1;alias connection_inc connection_2;"
alias connection_2 "rate 12000;cl_cmdrate 45;cl_cmdbackup 20;cl_updaterate 45;cl_dlmax 168;ex_interp 0.05;get_rate;alias connection_dec connection_1;alias connection_inc connection_3;"
alias connection_3 "rate 15000;cl_cmdrate 65;cl_cmdbackup 15;cl_updaterate 65;cl_dlmax 512;ex_interp 0.03;get_rate;alias connection_dec connection_2;alias connection_inc connection_4;"
alias connection_4 "rate 20000;cl_cmdrate 65;cl_cmdbackup 5;cl_updaterate 65;cl_dlmax 512;ex_interp 0.02;get_rate;alias connection_dec connection_3;alias connection_inc connection_5;"
alias connection_5 "rate 24000;cl_cmdrate 101;cl_cmdbackup 2;cl_updaterate 100;cl_dlmax 800;ex_interp 0.01;get_rate;alias connection_dec connection_4;alias connection_inc connection_6;"
alias connection_6 "rate 25000;cl_cmdrate 101;cl_cmdbackup 0;cl_updaterate 100;cl_dlmax 1024;ex_interp 0.01;get_rate;alias connection_dec connection_5;alias connection_inc connection_7;"
alias connection_7 "rate 50000;cl_cmdrate 101;cl_cmdbackup 0;cl_updaterate 100;cl_dlmax 16384;ex_interp 0.01;get_rate;alias connection_dec connection_6;alias connection_inc connection_7;"

play sound/misc/godlike

//--------------------------------CONFIG READY TO USE--------------------------------------------------------\\


^MoHe
 
PassikДата: Пятница, 10.09.2010, 22:18 | Сообщение # 2
Группа: Проверенные
Сообщений: 112
Награды: 3
Репутация: 3
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народ у мя вопрос в этом кфг бинд включаю у меня нож оч близко видно а я хочу как на стандарте что сделать??

Добавлено (10.09.2010, 22:18)
---------------------------------------------
а так кфг ниче


H4RDbl4
 
SupremeДата: Пятница, 10.09.2010, 22:44 | Сообщение # 3
Группа: V.I.P.
Сообщений: 693
Награды: 10
Репутация: 21
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да,кфг очень даже неплохой(имхо)

Muf5
Ars.
 
LoLukДата: Суббота, 11.09.2010, 02:25 | Сообщение # 4
Группа: Проверенные
Сообщений: 8
Награды: 9
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Интересно...особенно с левой,более под средний пинг-(30-50)!!!

 
StIf^^Дата: Суббота, 11.09.2010, 05:29 | Сообщение # 5
Группа: Проверенные
Сообщений: 358
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cl_bobcycle 0.8
 
dawa_9lДата: Суббота, 11.09.2010, 10:15 | Сообщение # 6
Группа: Проверенные
Сообщений: 571
Награды: 17
Репутация: 27
Статус:
с ним на инсайде меня как щенка)

ыть я ебал)

 
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