Добавлено (22.02.2010, 01:26)
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Ca.cfg FINAL
///~+=~Counter-strike configuration file for [KnIFe Gaming]=~\\\
///~+=With is configuration file by Ilya Pervyshin aka "Cancel"\\\
///~+=~+=~+=~+=~+=~+=~Counter-strike version 1.6~+=~+=~+=~+=~+=~+\\\
unbinball
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~//KHonKu\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
bind "DEL" "snapshot"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 1"
bind "PGUP" "cl_righthand 0"
bind "KP_minus" "net_graph 0"
bind "KP_plus" "net_graph 3"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "m" "chooseteam"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3;"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "MWHEELUP" "+duck"
bind "-" "say /rank"
bind "=" "say /rankstats"
bind "." "say /me"
bind "/" "say /hp"
bind "," "exec Ca.cfg"
bind "INS" "cl_cameratype 1"
bind "HOME" "cl_cameratype 0"
//*******************************
//KHonku Hactpoek u CMeHbl HukoB*
//*******************************
bind "KP_HOME" "r_decals -9999999; mp_decals 1; cl_dlmax 256; cl_lw 1; cl_lc 0; cl_cmdbackup 1; cl_cmdrate 99; cl_updaterate 201; cl_resend 1; cl_corpsestay 1.000000; rate 21001; fps_max 101.0; ex_interp 0; echo Knife seting 1"
bind "KP_UPARROW" "r_decals 0; mp_decals 0; cl_dlmax 128; cl_lw 0; cl_lc 0; cl_cmdbackup 0; cl_cmdrate 1001; cl_updaterate 1001; cl_resend 1.5; cl_corpsestay 0; rate 999999; fps_max 101; ex_interp 0.0013; echo knife seting 2"
bind "KP_PGUP" "r_decals 1; mp_decals 1; cl_dlmax 80; cl_lw 0; cl_lc 0; cl_cmdbackup 0; cl_cmdrate 201; cl_updaterate 201; cl_resend 3; cl_corpsestay 1.000000; rate 20000; fps_max 101.0; ex_interp 0; echo Knife seting 3"
bind "KP_LEFTARROW" "r_decals 1; mp_decals 0; cl_dlmax 128; cl_lw 1; cl_lc 0; cl_cmdbackup 0; cl_cmdrate 250.2; cl_updaterate 501; cl_resend 3; cl_corpsestay 1.000000; rate 25000; fps_max 300; ex_interp 0; echo Knife seting 4"
bind "KP_5" "r_decals 1; mp_decals 1; cl_dlmax 105; cl_lw 1; cl_lc 0; cl_cmdbackup 2; cl_cmdrate 101; cl_updaterate 701; cl_resend 3; cl_corpsestay 600.000000; rate 33600; fps_max 777; ex_interp 0; echo Knife seting 5"
bind "KP_RIGHTARROW" "r_decals 1; mp_decals 0; cl_dlmax 612; cl_lw 4; cl_lc 0; cl_cmdbackup 3; cl_cmdrate 221; cl_updaterate 1101; cl_resend 3; cl_corpsestay 600.000000; rate 30000; fps_max 100; ex_interp 0.0021; echo Knife seting 6"
bind "KP_END" "name Cancel"
bind "KP_DOWNARROW" "name knifer^can"
bind "KP_PGDN" "name knifer^I*_can"
bind "KP_DEL" ""
bind "KP_INS" ""
//***********************
//Dpyrue, pe3Hble KHonKu*
//***********************
bind "UPARROW" ""
bind "DOWNARROW" ""
bind "LEFTARROW" ""
bind "RIGHTARROW" ""
bind "ENTER" ""
bind "n" ""
bind "MOUSE3" ""
bind "F2" ""
bind "F3" ""
bind "F4" ""
bind "F5" ""
bind "F6" ""
bind "F7" ""
bind "F8" ""
bind "F9" ""
bind "\" ""
bind "BACKSPACE" ""
bind "END" ""
bind "'" ""
bind ";" ""
bind "l" ""
bind "j" ""
bind "h" ""
//*******************
//KHonKu DJI9 ADMuHa*
//*******************
bind "i" "say @@g ~[He B cnuHy! Hanagatb no 1! He napaBo3utb!]~"
bind "]" "amxmodmenu"
bind "o" "say @g ~[MISSION OR SLAY!]~"
bind "[" "say @g ~[6ygew kpblcutb, 6ygeM npowatbc9]~"
bind "p" "say @g ~[3a napaBo3 uJIu ygap B cnuHy => BAN!]~"
bind "q" "+grab"
bind "g" "drop"
//===============================KHonku 3arpy)I(eHbl=====================================\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~//CkpunTbl u T.n.\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//скрипт для быстрого разворота на 180 градусов
alias "180" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed "1000000000000""
bind "b" "180"
//unstopable impulse
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
//knife skript\\
alias +knife2 "-forward;+back;+attack;+duck;-duck"
alias -knife2 "-back;-attack"
bind "MOUSE4" "+knife2"
//Double duck
bind "r" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias sd "+duck;wait;-duck;+attack2;wait;-attack2"
bind "e" "sd"
alias knf1 "+duck;wait;-duck;+attack2;wait;-attack2"
bind "MWHEELDOWN" "knf1"
alias +knife "weapon_knife; +jump; +duck; +attack2;"
alias -knife "weapon_knife; -jump; -duck; -attack2;"
bind "MOUSE5" "+knife"
// duckjump
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind "space" "+cjump"
alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo"
bind "z" "+gag"
alias +gad "+moveright;wait;+right;cl_yawspeed 550"
alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000"
bind "t" "+gad"
//bhop
bind "c" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
//bhop +duck
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "x" "+cbhop"
//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" ///
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" ///
alias ajf+ "+ssay;alias ajf ajf-" ///
alias ajf- "-ssay;alias ajf ajf+" ///
alias ajf "ajf+" ///
alias sp1 "sp0" ///
alias sp2 "sp0" ///
alias sp0 "alias _special" ///
alias af "tog1;tog2;wait;special" ///
alias tog1 ///
alias tog2 ///
alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;"
alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"
alias 1Toggle.jbrv "1Toggle.2.jbrv"
alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;"
alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;"
bind "F10" "1Toggle.jbrv"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ;
alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ;
bind "F11" "afkon";
bind "F12" "afkoff"
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "k" "mic"
//----------------------------------------------------------------------
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------------------------
alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"
alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0"
alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8"
alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"
//===============================CKpunTbl 3arpy)I(eHbl===================================\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~//HaCTpou'ku\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+~+=~\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//******************
//HacTpou'Ku Mblwku*
//******************
sensitivity 3.15
m_pitch 0.022
m_yaw 0.022
m_forward 1
m_side 0.8
m_filter 0.000000
zoom_sensitivity_ratio 1.
+mlook
//*******************
//HaCtpou'ku rpaFuku*
//*******************
gamma 5.0
brightness 5.0
fastsprites 0
d_spriteskip 2
r_decals -9999999
mp_decals 1
gl_picmip 0
gl_playermip 0
gl_polyoffset 0 // -0.001 uJIu ot 0.1 go 4
gl_max_size 256 //128
gl_zmax 0
gl_spriteblend 1 / 0
ati_subdiv 0
ati_npatch 0
hpk_maxsize 1 // 0
viewsize 110.000000
v_dark 1
max_shells 0 // 0,1,101
max_smokepuffs 9999
//*****************
//HaCtpou'ku 3Byka*
//*****************
volume 0.4000000
_snd_mixahead 0.1
suitvolume 0.250000
hisound 1.000000
bgmvolume 1.000000
bgmbuffer 0
MP3Volume 0.100000
voice_scale 1.000000
voice_enable 1
voice_forcemicrecord 1.000000
voice_modenable 1
sv_voiceenable 1
sv_voicequality 5
sv_voicecodec voice_speex
tutor_enable 1
//**************************
//HaCtpou'ku kJIueHt-cepBep*
//**************************
cl_lw 1
cl_lc 0
cl_dlmax 256 // 128
cl_idealpitchscale 0
cl_timeout 999999
cl_cmdbackup 1
cl_himodels 0.000000
cl_cmdrate 99
cl_updaterate 201
cl_resend 1
cl_smoothtime 0.1
cl_nosmooth 0
cl_vsmoothing 0.05
cl_corpsestay 1.000000
cl_righthand 1
cl_minmodels 1
cl_dynamiccrosshair 0
cl_bobcycle 0.8
cl_bobup 0
cl_bob 0
cl_showfps 1
cl_radartype 1
_cl_autowepswitch 0
cl_weather 0
//*********************
//uHtepFeu'c Hacpou'ku*
//*********************
drawradar
hud_takesshots 0
hud_draw 1
hud_fastswitch 1
hud_centerid 1
crosshair 1.000000
cl_crosshair_size small
cl_crosshair_translucent 0
setinfo _vgui_menus 0
//********************
//HaCtpou'Ku KOHcoJIu*
//********************
console 1.000000
con_color 255 255 255
scr_conspeed 999999
//*******************
//HaCtpou'ku rpaFuka*
//*******************
net_graph 0
net_scale 5
net_graphpos 1
//******************
//Dpyrue HaCtpou'ku*
//******************
sv_aim 1
cl_logocolor #Valve_Red
cl_logofile devl1
topcolor 0
bottomcolor 0
rate 20401
rate 20601
rate 20801
rate 21001
fps_max 101.0
fps_modem 0.0
ex_interp 0
//napoJIb Ha adminky
setinfo "_pw" "<3 CuCbKu"
//================================HaCtpou'ku 3arpy)I(eHbl==============================\\
// loading echo's...
echo -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
echo Vesrion counter-strike!
echo -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
version
echo -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
echo Ca.cfg 3arpy)I(eHo...
echo cfg by Cancel*___.
echo KnIFe skiLl?! Oo?! what is it?!
echo GoODLuck in Game_-.^ >>