// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
*~~~bind~~~*
* d(><)b * <==={{ KOMuKaD3E }}==>>P@L@cH.cfg
*__*
dI Ib
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+buhop"
bind "'" " say s0und Kpy4e >< _ He DepGaTbC9 LLLeHKu"
bind "-" "djtog"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "F" "snapshot"
bind "[" "say 9 Te69 BePTeJI Ha CBoeM Xy}O BePXoM :D"
bind "\" "say cyka....Hy DaBeJI....IIeTyIII e6y4uu'"
bind "]" "say TbI BOT 6JI9 6yDb 4TO TbI IIuDaP :D"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "name -^hangman^-"
bind "d" "+moveright"
bind "f" "+knife"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "m4a1; ak47; primammo; secammo"
bind "j" "+paint"
bind "k" "+voicerecord"
bind "l" " say P@L@cH _____ <3-=-linary[LaDy:)] :D"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "weaponmenu"
bind "p" "say @m nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse100"
bind "u" "messagemode2"
bind "v" "+hook"
bind "w" "+forward"
bind "x" "grab_toggle"
bind "y" "messagemode"
bind "z" "banss_menu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+grab"
bind "CTRL" "+dd"
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "F1" "amxmodmenu"
bind "F2" "weaponmenu"
bind "F3" "amx_bancsmenu"
bind "F4" "vesthelm; vest; deagle; secammo; defuser; hegren; flash; flash; g3sg1; primammo"
bind "F5" "hegren; flash; flash; awp; primammo; secammo; vesthelm; vest"
bind "F7" "rate 25000; cl_rate 9999; cl_updaterate 501; cl_cmdrate 101; cl_resend 0; ex_interp 0; cl_cmdbackup 3; cl_fixtimerate 0; cl_resend 3; cl_cmdbackup 3; fps_max 101; cl_bobup 0; fps_modem 101;"
bind "F8" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 30; cl_updaterate 20; rate 7500; ex_interp 0.00000012345678945;"
bind "F9" "extoggle2"
bind "F10" "rate 25000; cl_rate 9999; cl_updaterate 601; cl_cmdrate 201; cl_resend 0; ex_interp 0.006; cl_cmdbackup 0; cl_fixtimerate 0; cl_resend 3; "
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELUP" "+duck"
bind "MWHEELDOWN" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
bind "shift" "+speed"
bind "e" "+right"
brightness "10" ~~~A~~~
adjust_crosshair "3"
~~RATE~~~
rate "25000"
~~~cl~~~
cl_updaterate "160"
cl_cmdrate "160"
cl_resend "3"
cl_cmdbackup "3"
cl_dlmax "105"
cl_forwardspeed "3010"
cl_backspeed "4000"
cl_sidespeed "2000"
cl_fastswitch "1"
cl_observercrosshair "0"
cl_bobcycle "1"
cl_corpsestay "600"
cl_bob "0.02"
cl_bobup "5"
cl_lc "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
cl_autowepswitch "1"
~~~ex~~~
ex_interp "0.001"
ex_knifespeed "4000"
~~~h~~~
hpk_maxsize "0.1"
hud_takesshots "0"
hud_centerid "1"
hisound "1"
~~~gl~~~
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
~~~m~~~
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
~~~s~~~
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "20"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "3"
sv_airaccelrate "50"
sv_wateraccelerate "50"
setinfo _ah "0"
sensitivity "20"
~~~d~~~
developer "10"
~~~f~~~
fps_max "100"
fastsprites "0"
fps_modem "0"
~~~v~~~
violence_hblood "1"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
~~~max~~~
max_shells "120"
max_smokepuffs "120"
// Mouse settings \\
sensitivity "20"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook
~~~Sound settings~~~
volume "0.2500000"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
><~~~Console settings~~~
console "1.000000"
con_color "255 180 30"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
><~~~Net_graph settings~~~
net_graph "1"
net_scale "5"
net_graphpos "1"
><~~~Other custom settings~~~
sv_voiceenable "voice_speex"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
name "on meat^s0und"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
alias extoggle2 exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon"
bind "f9" "extoggle2"
// bhop aliases \\
bind "space" "+buhop"
alias +buhop "alias _special @buhop;@buhop"
alias -buhop "alias _special"
alias @buhop "special;wait;+jump;wait;-jump"
KNF LIVE
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
Jump skript
// Creasy Woo CountJump Script v.1.0
// Created By: Creasy Woo
// Just for fun!
// Total Jump Length: 273.4xxxxx
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// First strafe
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"
// Prestrafe
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
///Fast DD(Быстрый Dubl Duck)
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
Jump skript
// Creasy Woo CountJump Script v.1.0
// Created By: Creasy Woo
// Just for fun!
// Total Jump Length: 273.4xxxxx
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// Wait aliases
alias wait1 "wait"
alias wait2 "wait; wait"
alias wait3 "wait2; wait1"
alias wait4 "wait2; wait2"
alias wait5 "wait2; wait3"
alias wait6 "wait3; wait3"
alias wait7 "wait3; wait4"
alias wait8 "wait4; wait4"
alias wait9 "wait4; wait5"
alias wait10 "wait5; wait5"
alias forwardwait "wait10; wait10; wait10"
alias prestrafewait1 "wait10; wait10; wait10; wait2"
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"
alias duckwait "wait10; wait10; wait10; wait10"
knife skript
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
//bind e "+knife"
headshot script
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
+dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
// Длинный прыжок (Longjump Alias)
bind "SHIFT" "+lj"
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
FIre^aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
echo "Loading Completed..."
echo "Good Luck! :D"
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind \ "+knife"
//---------------------------Game Settings-------------------------------
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" ///
alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" ///
alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" ///
alias 1ajf- "-1ssay;alias 1ajf 1ajf+" ///
alias 1ajf "1ajf+" ///
alias 1sp1 "1sp0" ///
alias 1sp2 "1sp0" ///
alias 1sp0 "alias _special" ///
alias 1af "1tog1;1tog2;wait;special" ///
alias 1tog1 ///
alias +1ssay "r_drawviewmodel 0"
alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
// Demo aliases \\
alias "demo" "demo1"
alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0"
alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0"
alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0"
alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0"
alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0"
alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0"
alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0"
alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0"
alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0"
alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"
JIMP+Duck
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
echo L
wait;wait;wait;clear -----------------------------------
echo Lo
wait;wait;wait;clear ------------------------------------
echo Loa
wait;wait;wait;clear -----------------------------------
echo Load
wait;wait;wait;clear -------------------------------------
echo Loadi
wait;wait;wait;clear --------------------------------------
echo Loadin
wait;wait;wait;clear ----------------------------------------
echo Loading
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
echo "Loading Completed..."
wait
wait
echo "]_ppppppp_____A____ll_________A______ccccc___HH____HH_["
echo "]_pp p___@ @___ll________A A____ccccccc__HH____HH_["
echo "]_pp p__@ @__ll_______A A__cc________HHH__HHH_["
echo "]_ppppppp___@@@@@__ll_______AAAAA__cc________HHHHHHHH_["
echo "]_pp________@ @__ll_______A A__cc________HHH__HHH_["
echo "]_pp________@ @__llllll___A A___ccccccc__HH____HH_["
echo "]_pp________@ @__llllll___A A____ccccc___HH____HH_["
wait
wait
echo "~~~s0und~~~e6aIIIy CyK~~IIuDaPbI MHE IIoXyU' Ha BaC~~~"