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Епта LOTR.cfg
NOOB_KINGДата: Пятница, 20.08.2010, 12:24 | Сообщение # 1
Группа: Проверенные
Сообщений: 422
Награды: 60
Репутация: 10
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Code
//======== This config by L.O.T.R.========\\  

// all bind //  
bind "TAB" "+showscores"  
bind "ENTER" "+attack"  
bind "ESCAPE" "cancelselect"  
bind "SPACE" "+jump"  
bind "'" "+moveup"  
bind "+" "sizeup"  
bind "," "buyammo1"  
bind "-" "sizedown"  
bind "." "buyammo2"  
bind "/" "+movedown"  
bind "0" "slot10"  
bind "1" "slot1"  
bind "2" "slot2"  
bind "3" "slot3"  
bind "4" "slot4"  
bind "5" "slot5"  
bind "6" "slot6"  
bind "7" "slot7"  
bind "8" "slot8"  
bind "9" "slot9"  
bind ";" "+mlook"  
bind "=" "sizeup"  
bind "[" "invprev"  
bind "]"   
bind "`" "toggleconsole"  
bind "a" "+moveleft"  
bind "b" "buy"  
bind "c" "radio3"  
bind "d" "+moveright"  
bind "e" "+use"  
bind "f" "impulse 100"  
bind "mwheelup" "drop"  
bind "g" "drop"  
bind "h" "+commandmenu"  
bind "i" "showbriefing"  
bind "j" "cheer"  
bind "k" "+voicerecord"  
bind "m" "chooseteam"  
bind "n" "nightvision"  
bind "o" "buyequip"  
bind "q" "lastinv"  
bind "r" "+reload"  
bind "s" "+back"  
bind "t" "weapon_hegrenade; weapon_flashbang"  
bind "u" "messagemode2"  
bind "w" "+forward"  
bind "x" "radio2"  
bind "y" "messagemode"  
bind "z" "radio1"  
bind "~" "toggleconsole"  
bind "UPARROW" "+forward"  
bind "DOWNARROW" "+back"  
bind "LEFTARROW" "+left"  
bind "RIGHTARROW" "+right"  
bind "SPACE" "+jump"  
bind "ALT" "+strafe"  
bind "CTRL" "+duck"  
bind "SHIFT" "+speed"  
bind "F1" "autobuy"  
bind "F2" "rebuy"  
bind "F3" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.00000023456789456789465789; cl_cmdbackup 0; cl_cmdrate 9999999999;"  
bind "F5" "snapshot"  
bind "F6" "save quick"  
bind "F7" "load quick"  
bind "F10" "quit prompt"  
bind "INS" "+klook"  
bind "PGDN" "+lookdown"  
bind "PGUP" "+lookup"  
bind "END" "centerview"  
bind "MWHEELDOWN" "+duck"  
bind "MWHEELUP" "+jump"  
bind "MOUSE1" "+attack"  
bind "MOUSE2" "+attack2"  
bind "PAUSE" "pause"  
zoom_sensivity_ratio 1.2  
bind "\" "say www.ultimatum-zm.clan.su Knifer.cfg "  
bind "F1" "say /rank"  
bind "/" "say www.ultimatum-zm.clan.su Knifer.cfg"  
bind mwheeldown "+duck"  
bind = "say /me"  
bind - "reconnect"  

//Personal settings //  
ex_interp 0.00000123415678999  
ex_maxerrordistance "0"  
_cl_autowepswitch "0"  
_snd_mixahead "0.1"  
ati_npatch "1"  
ati_subdiv "2"  
bgmvolume "1.000000"  
bottomcolor "6"  
brightness "2"  
cl_allowdownload "1"  
cl_allowupload "0"  
cl_backspeed "400"  
cl_cmdbackup "2"  
cl_cmdrate "101"  
cl_cmdrate "9999999999"  
cl_corpsestay "5"  
cl_crosshair_color "250 250 250"  
cl_crosshair_size "medium"  
cl_crosshair_translucent "1"  
cl_dlmax "80"  
cl_download_ingame "0"  
cl_dynamiccrosshair "0"  
cl_forwardspeed "400"  
cl_himodels "0"  
cl_idealpitchscale "0.8"  
cl_lc "1"  
cl_logocolor "#Valve_Orange"  
cl_logofile "lambda"  
cl_lw "1"  
cl_minmodels "0"  
cl_radartype "0"  
cl_righthand "1"  
cl_shadows "1"  
cl_timeout "35"  
cl_updaterate "101"  
cl_vsmoothing "0.05"  
cl_weather "0"  
con_color "255 180 30"  
console "1.0"  
crosshair "1"  
fastsprites "0"  
fps_max "300"  
fps_modem "0"  
gamma "3"  
gl_dither "1"  
gl_flipmatrix "0"  
gl_fog "1"  
gl_monolights "0"  
gl_overbright "0"  
gl_polyoffset "0.1"  
hisound "1"  
hpk_maxsize "0"  
hud_capturemouse "1"  
hud_centerid "1"  
hud_draw "1"  
hud_fastswitch "1"  
hud_saytext_internal "1"  
hud_takesshots "0"  
joystick "0"  
lookspring "0.0"  
lookstrafe "0.0"  
m_filter "0"  
m_forward "1"  
m_pitch "0.022"  
m_side "0.8"  
m_yaw "0.022"  
model "arctic"  
MP3FadeTime "2.0"  
MP3Volume "0.8"  
mp_decals "100.0"  
name "-=knIfe.clan=- ^ -=L.O.T.R.=- "  
net_graph "0"  
net_graphpos "1"  
net_scale "5"  
r_bmodelhighfrac "5.0"  
r_detailtextures "0"  
s_a3d "0"  
s_automax_distance "30"  
s_automin_distance "2"  
s_bloat "2"  
s_distance "60"  
s_doppler "0"  
s_eax "0"  
s_leafnum "0"  
s_max_distance "1000"  
s_min_distance "5"  
s_numpolys "200"  
s_polykeep "1000000000"  
s_polysize "10000000"  
s_refdelay "4"  
s_refgain "0.4"  
s_rolloff "1.0"  
s_verbwet "0.25"  
sensitivity "4"  
skin ""  
spec_autodirector_internal "1"  
spec_drawcone_internal "1"  
spec_drawnames_internal "1"  
spec_drawstatus_internal "1"  
spec_mode_internal "2"  
spec_pip "0"  
suitvolume "0.48"  
sv_aim "0"  
sv_voiceenable "1"  
team ""  
topcolor ""  
viewsize "120.0"  
voice_enable "1"  
voice_forcemicrecord "0.0"  
voice_modenable "1"  
voice_scale "0.75"  
volume "0.5"  
setinfo "_ah" "0"  
setinfo "_vgui_menus" "1"  
setinfo "ah" "1"  
setinfo "dm" "0"  
setinfo "cl_fov" "90"  
setinfo "cl_autowepswitch" "2"  
setinfo "lefthand" "0"  
setinfo "vgui_menus" "1"  
setinfo "_pw" "-"  
+mlook  

// Server settings //  
mp_roundtime 6  
mp_freezetime 0  
mp_c4timer 45  
mp_autoteambalance 1  
mp_friendlyfire 0  
mp_footsteps 1  
mp_logmessages 0  
mp_flashlight 1  
pausable 1  
mp_timelimit 0  
mp_startmoney 800  
mp_winlimit 0  

// Video settings //  
fastsprites 2  
max_smokepuffs 250  
mp_decals 250  
max_shells 250  
fps_max 99  
gl_wateramp 1  

knife skript  

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"  
alias +knife "-forward;+back;+attack;+duck;-duck"  
alias -knife "-back;-attack"  
//bind f "+knife"  

Jump skript  

// Creasy Woo CountJump Script v.1.0  
// Created By: Creasy Woo  
// Just for fun!  

// Total Jump Length: 273.4xxxxx  
// | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |  

// Wait aliases  
alias wait1 "wait"  
alias wait2 "wait; wait"  
alias wait3 "wait2; wait1"  
alias wait4 "wait2; wait2"  
alias wait5 "wait2; wait3"  
alias wait6 "wait3; wait3"  
alias wait7 "wait3; wait4"  
alias wait8 "wait4; wait4"  
alias wait9 "wait4; wait5"  
alias wait10 "wait5; wait5"  
alias forwardwait "wait10; wait10; wait10"  
alias prestrafewait1 "wait10; wait10; wait10; wait2"  
alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2"  
alias duckwait "wait10; wait10; wait10; wait10"  

// Prestrafe  
alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right"  
alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"  

// Strafes (7)  
alias ML "+moveleft; +left"  
alias RML "-left; -moveleft"  
alias MR "+moveright; +right"  
alias RMR "-right; -moveright"  

alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1"  
alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1"  
alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1"  
alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1"  
alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1"  
alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1"  
alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"  

// First strafe  
alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"  

// Seperate strafe  
alias leftstrafe1 "ML; singleStrafe1; RML"  
alias rightstrafe1 "MR; singleStrafe2; RMR"  
alias leftstrafe2 "ML; singleStrafe3; RML"  
alias rightstrafe2 "MR; singleStrafe4; RMR"  
alias leftstrafe3 "ML; singleStrafe5; RML"  
alias rightstrafe3 "MR; singleStrafe6; RMR"  
alias leftstrafe4 "ML; singleStrafe7; RML"  

// Air strafe  
alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"  

// Total Lj Command  
alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"  

nPblrau u nod}|{uMau Horu  

alias w "wait"  
alias w2 "w; w"  
alias d1 "developer 1"  
alias d0 "developer 0"  

alias djtog "djson"  
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"  
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"  
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"  
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"  

alias +djump "+jump; +duck; w"  
alias -djump "-jump; -duck"  

// Demo aliases \\  

alias "demo" "demo1"  
alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0"  
alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0"  
alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0"  
alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0"  
alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0"  
alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0"  
alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0"  
alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0"  
alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0"  
alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"  

// +dk aliases \\  

alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"  
alias -dk "-duck"  

alias w "wait"  
alias w5 "wait;wait;wait;wait;wait"  
alias w10 "w5;w5"  
alias w20 "w10;w10"  
alias w40 "w20;w20"  

alias +hhh "alias _special zzz; zzz"  
alias -hhh "alias _special slot10"  
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"  

// bhop aliases \\  

alias +bhop " alias _special hkhop; hkhop";  
alias -bhop "alias _special slot10";  
alias hkhop "+jump; wait; -jump; wait; special";  

// reconekt aliases \\  

alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5"  
alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"  

KNF LIVE  
alias "+knf" "slot3;w;+attack"  
alias "-knf" "-attack;w;lastinv"  

JIMP+Duck  
alias djtog "djson"  
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"  
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"  
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"  
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"  

alias +djump "+jump; +duck; w"  
alias -djump "-jump; -duck"  

FIre^aliases  
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"  
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"  
alias "_1pt" "bind mouse1 +ddd"  

//impulse 100\\  

alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"  

// bt fire aliases \\  

alias "+1pt" "+attack;wait;+attack;wait+attack"  
alias "-1pt" "-attack"  
alias "_1pt" "bind mouse1 +ddd"  

alias "+autopt" "+attack"  
alias "-autopt" "-attack"  
alias "autopt" "bind mouse1 +autopt"  

alias dev0 "developer 0"  
alias dev1 "developer 1"  
alias fast "faston"  
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"  
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"  
alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"  

alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3"  
alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210"  
alias "awp1" "bind mouse1 +awpp"  

bomb jump  

alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"  

fire aliases  

alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"  
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"  
alias "_1pt" "bind mouse1 +ddd"  

alias derecoil "-attack; -lookdown; cl_pitchspeed 150"  
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"  
alias -m4_recoil "derecoil"  
alias "_2pt" "bind mouse1 +m4_recoil"  

headshot script  

alias +head1 "-mlook;wait;+attack"  
alias -head1 "-attack;;+mlook"  
alias head1 "bind mouse1 +head1"  

defuse aliases  

alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use"  
alias -ge "-use"  

//---------------------------Game Settings-------------------------------  

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2  
alias -knif "-attack2;-attack"  
alias nog "bind mouse2 +knif"  
alias nog2 "bind mouse2 +attack2"  

//Echo's//  
echo L  
wait;wait;wait;clear  
echo Lo  
wait;wait;wait;clear  
echo Loa  
wait;wait;wait;clear  
echo Load  
wait;wait;wait;clear  
echo Loadi  
wait;wait;wait;clear  
echo Loadin  
wait;wait;wait;clear  
echo Loading  
wait;wait;wait;clear  
echo Loading *1%*  
wait;wait;wait;clear  
echo Loading **2%**  
wait;wait;wait;clear  
echo Loading ***3%***  
wait;wait;wait;clear  
echo Loading ****4%****  
wait;wait;wait;clear  
echo Loading *****5%*****  
wait;wait;wait;clear  
echo Loading ******6%******  
wait;wait;wait;clear  
echo Loading *******7%*******  
wait;wait;wait;clear  
echo Loading ********8%********  
wait;wait;wait;clear  
echo Loading *********9%*********  
wait;wait;wait;clear  
echo Loading **********10%**********  
wait;wait;wait;clear  
echo Loading ***********11%***********  
wait;wait;wait;clear  
echo Loading ************12%************  
wait;wait;wait;clear  
echo Loading *************13%*************  
wait;wait;wait;clear  
echo Loading **************14%**************  
wait;wait;wait;clear  
echo Loading ***************15%***************  
wait;wait;wait;clear  
echo Loading ****************16%****************  
wait;wait;wait;clear  
echo Loading *****************17%*****************  
wait;wait;wait;clear  
echo Loading ******************18%******************  
wait;wait;wait;clear  
echo Loading *******************19%*******************  
wait;wait;wait;clear  
echo Loading ********************20%********************  
wait;wait;wait;clear  
echo Loading *******************21%*******************  
wait;wait;wait;clear  
echo Loading ******************22%******************  
wait;wait;wait;clear  
echo Loading *****************23%*****************  
wait;wait;wait;clear  
echo Loading ****************24%****************  
wait;wait;wait;clear  
echo Loading ***************25%***************  
wait;wait;wait;clear  
echo Loading **************26%**************  
wait;wait;wait;clear  
echo Loading *************27%*************  
wait;wait;wait;clear  
echo Loading ************28%************  
wait;wait;wait;clear  
echo Loading ***********29%***********  
wait;wait;wait;clear  
echo Loading **********30%**********  
wait;wait;wait;clear  
echo Loading *********31%*********  
wait;wait;wait;clear  
echo Loading ********32%********  
wait;wait;wait;clear  
echo Loading *******33%*******  
wait;wait;wait;clear  
echo Loading ******34%******  
wait;wait;wait;clear  
echo Loading *****35%*****  
wait;wait;wait;clear  
echo Loading ****36%****  
wait;wait;wait;clear  
echo Loading ***37%***  
wait;wait;wait;clear  
echo Loading **38%**  
wait;wait;wait;clear  
echo Loading *39%*  
wait;wait;wait;clear  
echo Loading 80%  
wait;wait;wait;clear  
echo Loading *81%*  
wait;wait;wait;clear  
echo Loading **82%**  
wait;wait;wait;clear  
echo Loading ***83%***  
wait;wait;wait;clear  
echo Loading ****84%****  
wait;wait;wait;clear  
echo Loading *****85%*****  
wait;wait;wait;clear  
echo Loading ******86%******  
wait;wait;wait;clear  
echo Loading *******87%*******  
wait;wait;wait;clear  
echo Loading ********88%********  
wait;wait;wait;clear  
echo Loading *********89%*********  
wait;wait;wait;clear  
echo Loading **********90%**********  
wait;wait;wait;clear  
echo Loading ***********91%***********  
wait;wait;wait;clear  
echo Loading ************92%************  
wait;wait;wait;clear  
echo Loading *************93%*************  
wait;wait;wait;clear  
echo Loading **************94%**************L  
wait;wait;wait;clear  
echo Loading ***************95%***************L.  
wait;wait;wait;clear  
echo Loading ****************96%****************L.O  
wait;wait;wait;clear  
echo Loading *****************97%*****************L.O.T  
wait;wait;wait;clear  
echo Loading ******************98%******************L.O.T.  
wait;wait;wait;clear  
echo Loading *******************99%*******************L.O.T.R  
wait;wait;wait;clear  
echo Loading ********************100%******************L.O.T.R.  

echo cfg by L.O.T.R. is loaded and completed


 
RoДата: Пятница, 20.08.2010, 14:58 | Сообщение # 2
Группа: Проверенные
Сообщений: 222
Награды: 9
Репутация: 9
Статус:
кфг так се6е!

е6ашу в кашу!!!
 
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