====================================================================================>
===================================================== ===============================>
====================================================================================>
===> &&Config by peredelka PRO GRIP&& ====> бинды нах <====
bind "shift" "+speed"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "f" "+hook"
bind "d" "+moveright"
bind "" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "ALT" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "z" "+reload"
bind "s" "+back"
bind "c" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "" "radio2"
bind "y" "messagemode"
bind "r" "+grab"
bind "" "radio1"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "F1" "autobuy"
bind "F2" "rebuy"
name "Self"
//bind for knife_______________________________________________________________________________________________________________________________________ ______________________________________________________
bind "" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101"
cl_updatarate 501
net_graph 0
bind "F3" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;"
bind "F4" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "F5" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;"
bind "F6" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "F7" "rate 99999; cl_updaterate 999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 105;ex_interp 0.018000;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 400;cl_backspeed 400;cl_sidespeed 400;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;sv_maxrate 99999;sv_aim 3;"
/////////////////////////
bind "" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "-" "reconnect"
bind "\" "disconnect"
bind "" "weapon_hegrenade"
///////////////////////////
====> скрипты <====
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bind "" "+iO0.strafe"
alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe"
alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back"
alias iO0.strafe "iO0.strafe_; wait; special"
alias iO0.strafe_ "iO0.up"
alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left"
alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down"
alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right"
alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
>>>>>>>>>Фонарик<<<<<<<<<<<
alias w5 "wait;wait;wait;wait;wait"
alias +flash_1 "alias _special fl_1;fl_1"
alias -flash_1 "alias _special"
alias fl_1 "impulse 100;w5;impulse 100;w5;special"
alias "w" "wait"
bind "" "+flash_1"
alias +qslash "weapon_knife; wait; +attack2"
alias -qslash "-attack2; lastinv"
bind "mouse3" "+qslash"
alias +defuse "+duck; +use; wait;
alias -defuse "-duck ; -use"
bind "j" "+defuse"
alias +bhp "alias _special @bhp;@bhp"
alias -bhp "alias _special"
alias @bhp "special;wait;+jump;wait;-jump"
alias "bhp2" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait; -jump;wait;+jump;wait;-jump;wait;"
alias -bjskutt "-jump"
alias "bhpon" "bind space +bhp; alias bhpv bhpoff; echo Bhop *ON*"
alias "bhpoff" "bind space bhp2; alias bhpv bhpon; echo Bhop *OFF*"
alias "bhpv" "bhpon"
bind "" "bhp2"
echo Bhop *ON*"
echo Bhop *OFF*"
alias +scout "+attack; wait; weapon_knife"
alias -scout "weapon_scout; -attack"
alias scouttoggle "scouton"
alias scouton "bind mouse1 +scout; alias scouttoggle scoutoff"
alias scoutoff "unbind mouse1; bind mouse1 +attack; alias awptoggle awpon"
alias +awp "+attack; wait; weapon_knife"
alias -awp "weapon_awp; -attack"
alias awptoggle "awpon"
alias awpon "bind mouse1 +awp; alias awptoggle awpoff"
alias awpoff "unbind mouse1; bind mouse1 +attack; alias awptoggle awpon"
/Banny Hhop
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "" "+sprung"
=====> Цветной Чат <=====
//Chat's color changer
alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
Bind "f10" "color"
echo " F10 - change chat's color"
////////////////////////////////
======> Авто Duck <======
============================================================
alias "stop_SR w0"
alias "-SR" "stop_SR;alias stop_SR w0"
//double duck aka silent run
//так много строчек для того, чтобы во время исполнения трюка
//можно было спокойно стрелять и стрейфиться
alias stop_SR1 "alias _special"
alias stop_SR2 "alias _special;-duck"
alias +SR "stop_SR;alias stop_SR stop_SR1;alias _special SR1;SR1"
//старт: быстрый присед
alias "SR1" "alias _special SR21;special;+duck;wait;-duck"
//промежуток между приседами: 9 x wait
alias "SR21" "alias _special SR22;special;wait"
alias "SR22" "alias _special SR23;special;wait"
alias "SR23" "alias _special SR24;special;wait"
alias "SR24" "alias _special SR25;special;wait"
alias "SR25" "alias _special SR26;special;wait"
alias "SR26" "alias _special SR27;special;wait"
alias "SR27" "alias _special SR28;special;wait"
alias "SR28" "alias _special SR29;special;wait"
alias "SR29" "alias _special SR3;special;wait"
//второй, замедленный присед
alias "SR3" "alias _special SR41;special;+duck;wait;alias stop_SR stop_SR2"
//ожидание вставания 5 x wait
alias "SR41" "alias _special SR42;special;wait"
alias "SR42" "alias _special SR43;special;wait"
alias "SR43" "alias _special SR5;special;wait"
//конец замедленного приседа
alias "SR5" "alias _special SR61;special;wait;-duck;alias stop_SR stop_SR1"
//пауза 25 x wait
alias "SR61" "alias _special SR62;special;wait"
alias "SR62" "alias _special SR63;special;wait"
alias "SR63" "alias _special SR64;special"
alias "SR64" "alias _special SR65;special;wait"
alias "SR65" "alias _special SR66;special;wait"
alias "SR66" "alias _special SR67;special"
alias "SR67" "alias _special SR68;special;wait"
alias "SR68" "alias _special SR69;special;wait"
alias "SR69" "alias _special SR610;special"
alias "SR610" "alias _special SR611;special;wait"
alias "SR611" "alias _special SR612;special;wait"
alias "SR612" "alias _special SR613;special"
alias "SR613" "alias _special SR614;special;wait"
alias "SR614" "alias _special SR615;special;wait"
alias "SR615" "alias _special SR616;special"
alias "SR616" "alias _special SR617;special;wait"
alias "SR617" "alias _special SR618;special;wait"
alias "SR618" "alias _special SR619;special"
alias "SR619" "alias _special SR620;special;wait"
alias "SR620" "alias _special SR621;special;wait"
alias "SR621" "alias _special SR622;special"
alias "SR622" "alias _special SR623;special;wait"
alias "SR623" "alias _special SR624;special;wait"
alias "SR624" "alias _special SR625;special"
alias "SR625" "alias _special SR1;special;wait"
bind "shift" "+SR"
==================================================
============> Strange Bhop <=============
//------------ Strange Bhop -------------------//
alias +cbhop "alias _special @cbhop;@cbhop;play sound/misc/holyshit"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "" "+cbhop"
/////////////attack alias\\\\\\\\\\\\\\\\
alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 999.0"
bind "mouse2" "+www"
//////////////LJ script\\\\\\\\\\\\\\\
// Waits
fps_max "101"
cl_yawspeed "10000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
_________________________________________________________
~wOw`
_________________________________________________________
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "" "run_qA2.LJ4" // Straight-Forward Runup
==========>Lag's Scr1pt<==========
/ lags script
Bind "mouse4" "+fff"
alias +fff "alias _special @fff;@fff"
alias -fff "alias _special"
alias @fff "special;w3;timerefresh;w3;timerefresh"
alias w3 "wait;wait;wait"
==============>Name Scr1pt<=============
bind "" "multiname"
alias multiname "name1"
alias name1 "alias multiname name2;name "PRO GRIP !!!!!!!!!!!!!!!!!!""
alias name2 "alias multiname name3;name IIo3uTuB4er"
alias name3 "alias multiname name4;name "Self""
alias name4 "alias multiname name1;name ga x3 kTo)"
// "Трансформаторная будка" (Активируется при удержании клавиши "c" и деактивируется при отжиме клавиши)
bind "" "+V1"
alias +V1 "alias _special @V1;@V1"
alias -V1 "alias _special"
alias @V1 "special;wait;+use;wait;-use;"
========>Knife alias<==========
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
=================================
alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 2000;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind x "+gag"
==================================
//unstopable impulse
bind "c" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
==================================
//bhop
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
==========xD dd :D(Dubl Duck)
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
====> настройки <====
allowupload "0"
developer "1"
serverinfo "1"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
cl_minmodels "0"
ambient_level "1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
cl_himodels "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_corpsestay "600"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed 400
cl_upspeed 800
cl_bob "0"
cl_bobup "0"
cl_cmdrate "501"
cl_updaterate "501"
cl_bobcycle "1"
cl_lc "1"
cl_lw "1"
con_color "200 227 255"
console "1.000000"
crosshair "1.000000"
fps_max "101"
fps_modem "0.0"
decalfrequency "30"
===> видео <===
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "1"
gl_lightholes "0"
gl_wateramp "0"
gl_alphamin "1"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_drawviewmodel "1"
r_decal "1"
r_dynamic "1"
r_shadows "0"
===> гамма и яркость <===
gamma "2.910000"
brightness "1.920000"
fastsprites "0"
max_shells "1"
max_smokepuffs "1"
viewframe "1"
hisound "1"
hpk_maxsize "1"
net_scale "5"
net_graph "3"
net_graphpos "2"
hud_centerid 1
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_deathnotice_time "5"
hud_drawhistory_time "5"
hud_saytext_time "5"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.500000"
zoom_sensitivity_ratio "2"
decalfrequency "5"
precache "1"
cl_rate "25000.00000"
rate "25000.000000"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "70"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
s_occfactor "0"
sensitivity "4.000000""
setinfo ah "1"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
sv_airmove "1"
sv_restartround "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_overdrive "1.25"
voice_overdrivefadetime "0.4"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
voice_maxgain "3"
voice_fadeouttime "0.1"
voice_avggain "0.5"
volume "1"
setinfo lefthand "0"
setinfo dm "0"
setinfo ghosts "0"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
setinfo _pw ""
+mlook
ex_interp 0
====================================
// LongJump Script v1.1
// By Fatalis (?), Q-bA11
// scripting.elxDraco.net
// 45 Degree Turn @ YawSpeed 210 = 44 waits @ 100 FPS
// Waits
fps_max "51"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.gT0_4 "+right; +moveright; wait5; -moveright; -right; strafe.gT0_left; strafe.gT0_right; +left; +moveleft; wait5; -moveleft; -left; +duck; wait20; -duck"
alias strafe.gT0_left "+left; +moveleft; wait10; -moveleft; -left"
alias strafe.gT0_right "+right; +moveright; wait10; -moveright; -right"
alias _jump.gT0 "+jump; wait; -jump"
// Pre-Strafe
alias s.gT0_run "+forward; wait20; wait10; -forward"
alias s.gT0_pre "+forward; wait20; cl_yawspeed 105; +right; +moveright; wait20; wait10; -moveright; -forward; -right; cl_yawspeed 210"
alias run_gT0.LJ4 "s.gT0_run; _jump.gT0; strafe.gT0_4"
alias pre_gT0.LJ4 "s.gT0_pre; _jump.gT0; strafe.gT0_4"
// Bind [4-Strafe]
//bind ALT "run_gT0.LJ4" // Straight-Forward Runup
; bind ALT "pre_gT0.LJ4" // Pre-Strafe Runup (Further)
==========================================================
==========================================================
=== => Echo's<====
echo ===> ICQ - 525 <===
echo ===> skype - prpq <===
echo ===> &&Config by peredelka PRO GRIP&&
echo ===> wwu
echo ===> Forever uFo^
====================================================================================>
=============================================== =====================================>
=========================================================