*** cfg by HIT ***
*** 2010 *** ___$$___$$___$$______$$___$$$___$$$$$$$$$$____$$$$$$$$$$__
___$$__$$____$$$_____$$___$$$___$$____________$$__________
___$$_$$___ __$$_$____$$_________$$____________$$__________
___$$$_______$$__$___$$___$$$___$$$$$$$$______$$$$$$$$____
___$$$_______$$___$__$$___$$$__ _$$____________$$$$$$$$____
___$$_$$_____$$____$_$$___$$$___$$____________$$__________
___$$__$$____$$_____$$$___$$$___$$____________$$___ _______
___$$___$$___$$______4$___$$$___$$____________$$$$$$$$$$__
__________________________________________________________
[ u][n][b][i][n][d][a][l][l]
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "mouse3" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "amxmodmenu"
bind "F3" "cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;"
bind "F4" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "[" "say :)"
bind "]" "say XD"
[s][e][t][i][n][g]
rate 25000
_cl_autowepswitch "1"
_snd_mixahead "0.1"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "80"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "79"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
d_spriteskip "99"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "0"
m_pitch "0.022"
m_side "0"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "HIT"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "6"
skin "1"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "3"
sv_voiceenable "1"
team "0"
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
setinfo "cl_fov" "90"
setinfo "lefthand" "0"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "cl_lb" "0.0"
setinfo "righthand" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
setinfo "ghosts" "0.000000"
[s][c][r][i][p][t]
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair"
alias "-dd" "-duck; adjust_crosshair"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
alias +cbhop "alias _special @cbhop;@cbhop;play sound/misc/holyshit"
alias -cbhop "alias _special"
alias @cbhop "special;wait; +duck; wait; -duck;
bind "r" "+cbhop"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
//mouse 1 - color
alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt
//mouse 2 - color
alias +www "+attack2;developer 1;fps_max 1000; adjust_crosshair;"
alias -www "-attack2;developer 0;fps_max 100; adjust_crosshair"
bind mouse2 +www
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "-" "extoggle"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
alias +kill "#kill"
alias -kill "#+attack"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"
//Bind head status to mouse
//Bind mouse2 head
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0"
alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0"
alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair"
alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +newduck "+duck; no_strafe; adjust_crosshair"
alias -newduck "-duck; do_strafe; adjust_crosshair"
alias +newleft "+moveleft; no_strafe; adjust_crosshair"
alias -newleft "-moveleft; do_strafe; adjust_crosshair"
alias +newright "+moveright; no_strafe; adjust_crosshair"
alias -newright "-moveright; do_strafe; adjust_crosshair"
bind "END" "strafe_toggle_on"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_
play sound/misc/b1a8160f3756
alias m_pitch "r_drawviwvmodel"
echo _____________________________________________________________
echo ___________$$_______$$_____$$$$__$$$$$$$$$$$$$$$$$___________
echo ___________$$_______$$_____$$$$__$______$$$______$___________
echo ___________$$_______$$__________________$$$__________________
echo ___________$$_______$$_____$$$$_________$$$__________________
echo ___________$$_______$$_____$$$$_________$$$__________________
echo ___________$$$$$$$$$$$_____$$$$_________$$$__________________
echo ___________$$$$$$$$$$$_____$$$$_________$$$__________________
echo ___________$$_______$$_____$$$$_________$$$__________________
echo ___________$$_______$$_____$$$$_________$$$__________________
echo ___________$$_______$$_____$$$$_________$$$__________________
echo ___________$$_______$$_____$$$$_________$$$__________________
echo
+mlook
+jlook
Добавлено (08.08.2010, 13:56)
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лично мне он на левих не подошол на правих cool) настройте под себя