unbinball //~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~//Binds\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "CTRL" "+duck"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "b" "buy"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "m" "chooseteam"
bind "v" "grab_toggle"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
//===============================Binds loaded completed==================================\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~//Settings\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//****************
//Client settings*
//****************
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "101"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "0 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "99"
cl_showfps "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105
//***************//
//Video settings*//
//***************//
gamma "5.0"
d_spriteskip 9999
brightness "10"
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
//***************//
//Sound settings*//
//***************//
volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"
//***************//
//Mouse settings*//
//***************//
sensitivity "3.3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.3"
+mlook
//*******************
//Interface settings*
//*******************
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"
//*****************
//Console settings*
//*****************
console "1.000000"
con_color "255 215 0"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
//*******************
//Net_graph settings*
//*******************
net_graph "0"
net_scale "5"
net_graphpos "1"
//**********************
//Otger custom settings*
//**********************
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "101.0"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.0025"
ex_extrapmax "1.2"
developer "0"
ati_npatch 0
ati_subdiv 0
//================================Settings loaded completed==============================\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=//Aliases and scripting\\~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+\\
//~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=~+=\\
/----------------------------------------------------------------------------------//
//.................................................................................//
//>###########################################################################<<<<//
//>############################[---ScripTs---]################################<<<//
//>###########################################################################<<//
//.............................................................................//
//----------------------------------------------------------------------------//
alias "+111" "+attack2;+speed;cl_weather 1;fastsprites 101;rate 50000;developer 1;fps_max 1000"
alias "-111" "-attack2;-speed;cl_weather 0;fastsprites 0;rate 15000;-speed;"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind mouse3 "+knife"
//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
bind "f1" "fpon"
alias "fpon" "developer 1;echo FixPinger: ON;cl_cmdrate 6;cl_updaterate 6;bind f1 fpoff;"
alias "fpoff" "developer 1;echo FixPinger: OFF;cl_cmdrate 30;cl_updaterate 30;bind f1 fpon;"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias MR "+moveright;+right"
alias RMR "-moveright;-right"
alias ML "+moveleft;+left"
alias RML "-moveleft; -left"
alias FastPre2 "+forward;w40;w2;+right;cl_yawspeed 1610;w;cl_yawspeed 507;w2;cl_yawspeed 207;w3; cl_yawspeed 130;w4; cl_yawspeed 124;w5; cl_yawspeed 122;w6;cl_yawspeed 120;w7;cl_yawspeed 118;w7;cl_yawspeed 117.85;w10;w6;-right;-forward"
alias count "+duck;w;-duck;ML;cl_yawspeed 4600;w; cl_yawspeed 200;w;cl_yawspeed 510;w9;cl_yawspeed 490;w10;RML"
alias Ucount2 "count21;count21"
alias Ucount4 "count;Ucount2;Ucount2;Ucount2;Ucount2;count33"
alias count21 "+duck;w;-duck;ML;cl_yawspeed 490;w20;w;RML"
alias count22 "+duck;w;-duck;ML;cl_yawspeed 490;w20;w;RML"
alias count33 "+duck;w;-duck;ML;cl_yawspeed 132;w20;w;RML"
alias cW "cl_yawspeed 30200;+left;w;-left;"
alias CountPre "Ucount4;"
/////////////////////////STRAFES//////////////////////////////////////////////
alias CRstrafe1 "MR; cl_yawspeed -1300; w; cl_yawspeed 300; w; cl_yawspeed 451; w9;RMR"
alias CLstrafe1 "ML; cl_yawspeed -1300; w; cl_yawspeed 300; w; cl_yawspeed 451; w8;RML"
alias CRstrafe2 "MR; cl_yawspeed -1300; w; cl_yawspeed 300; w; cl_yawspeed 370; w8;RMR"
alias CLstrafe2 "ML; cl_yawspeed -1300; w; cl_yawspeed 300; w; cl_yawspeed 421; w5;RML"
alias CRstrafe3 "MR; cl_yawspeed -1300; w; cl_yawspeed 300; w; cl_yawspeed 370; w5;RMR"
alias CLstrafe3 "ML; cl_yawspeed -1300; w; cl_yawspeed 200; w; cl_yawspeed 370; w4;RML"
alias CRstrafe4 "MR; cl_yawspeed -1300; w; cl_yawspeed 200; w; cl_yawspeed 315; w4;RMR"
alias CLstrafe4 "ML; cl_yawspeed -1300; w; cl_yawspeed 200; w; cl_yawspeed 315; w3;RML"
alias CRstrafe5 "MR; cl_yawspeed -1300; w; cl_yawspeed 200; w; cl_yawspeed 315; w2;RMR"
alias CjSTRAFES "CRstrafe1;CLstrafe1;CRstrafe2;CLstrafe2;CRstrafe3;CLstrafe3;CRstrafe4;CLstrafe4;CRstrafe5"
alias cj "cw;CountPre;+jump;CjSTRAFES;+duck;w80;-jump;-duck"
bind mouse4 "cj"
bind mouse5 "cw"
// Quick Stab
alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv"
// Quick Slash
alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"
//-Quick Stab
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash
alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 100"
bind mouse2 +www
//mouse 2 - color
alias +www "+attack2;developer 1;fps_max 1000; adjust_crosshair;"
alias -www "-attack2;developer 0;fps_max 100; adjust_crosshair"
bind mouse2 +www
//mouse 1 - color
alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt
// micon - micoff
alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "CAPSLOCK" "mic"
alias +$ "alias _special $;$"
alias -$ "alias _special"
alias $ "special;wait;+jump;wait;-jump"
nPblrau u nod}|{uMau Horu
alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"
KNF LIVE
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"
FIre^aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"
fire aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"
headshot script
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
// ltfv v4
alias +ltfxv4 "aim_on 1;aim_shoot 1"
alias +ltfxv4 "aim_on 0;aim_shoot 0"
//Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 2"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
//Christ NS
alias "+christns" "aim_smooth 7;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"
alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"
alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"
alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
// Длинный прыжок (Longjump Alias)
bind "q" "+lj"
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "z" "extoggle"
alias MR "+moveright;+right"
alias RMR "-moveright;-right"
alias ML "+moveleft;+left"
alias RML "-moveleft; -left"
alias FastPre2 "+forward;w40;w2;+right;cl_yawspeed 1610;w;cl_yawspeed 507;w2;cl_yawspeed 207;w3; cl_yawspeed 130;w4; cl_yawspeed 124;w5; cl_yawspeed 122;w6;cl_yawspeed 120;w7;cl_yawspeed 118;w7;cl_yawspeed 117.85;w10;w6;-right;-forward"
alias count "+duck;w;-duck;ML;cl_yawspeed 4600;w; cl_yawspeed 200;w;cl_yawspeed 510;w9;cl_yawspeed 490;w10;RML"
alias Ucount2 "count21;count21"
alias Ucount4 "count;Ucount2;Ucount2;Ucount2;Ucount2;count33"
alias count21 "+duck;w;-duck;ML;cl_yawspeed 490;w20;w;RML"
alias count22 "+duck;w;-duck;ML;cl_yawspeed 490;w20;w;RML"
alias count33 "+duck;w;-duck;ML;cl_yawspeed 132;w20;w;RML"
alias cW "cl_yawspeed 30200;+left;w;-left;"
alias CountPre "Ucount4;"
echo "========================================================="
echo "M"
echo " O"
echo " D"
echo " E"
echo " R"
echo "fuck otsos"
play sound/radio/go