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Guf3
1551500Дата: Среда, 21.07.2010, 12:46 | Сообщение # 1
Группа: Проверенные
Сообщений: 395
Награды: 28
Репутация: 33
Статус:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "exec autoexec.cfg"
bind "-" "amxmodmenu"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "/" "say @m nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "=" "sizeup"
bind "[" "timeleft"
bind "." "say @o nO 1 HanaDAEM,HE naPOBO3UTb,HE kPbIcuTb,HE noDnuPaTb,HE ybuBaTb Co CnuHbI,HE PEKJLAMuTb "
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+hook"
bind "]" "amx_bac"
bind "d" "+moveright"
bind "q" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "esp_toggle"
bind "j" "war3menu"
bind "k" "+voicerecord"
bind "l" "shopmenu2"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "weaponmenu"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "r" "+reload"
bind "s" "+back"
bind "t" "weapon_hegrenade; weapon_flashbang"
bind "u" "messagemode2"
bind "v" "say /me"
bind "w" "+forward"
bind "x" "grab_toggle"
bind "y" "messagemode"
bind "z" "amx_bancsmenu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ultimate"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "m4a1; ak47; primammo; secammo"
bind "F2" "primammo; vest; vesthelm; hegren; flash; flash; defuser;"
bind "F3" "vesthelm; vest; deagle; secammo; defuser; hegren; flash; flash; g3sg1; primammo"
bind "F4" "hegren; flash; flash; awp; primammo; secammo; vesthelm; vest"
bind "F5" "say odealo^[KNIFE-LIVE]"
bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.00000023456789456789465789; cl_cmdbackup 0; cl_cmdrate 9999999999;"
bind "F7" "rate 25000; cl_rate 9999; cl_updaterate 501; cl_cmdrate 101; cl_resend 0; ex_interp 0; cl_cmdbackup 3; cl_fixtimerate 0; cl_resend 3; "
bind "F8" "rate 89675; cl_rate 25097; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 251; ex_interp 0.005; cl_resend 3; cl_cmdbackup 3; fps_max 101; cl_bobup 0; fps_modem 101;"
bind "F9" "rate 22000; cl_rate 9999; cl_updaterate 851; cl_cmdrate 351; cl_resend 0; ex_interp 0.0060; cl_cmdbackup 0; cl_fixtimerate 0; cl_resend 3; "
bind "F11" "rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; "
bind "F10" "rate 12000;cl_rate 9999; cl_cmdrate 400; cl_updaterate 40; cl_resend 1; cl_dlmax 512; ex_interp 0.1;"
bind "F12" "rate 25000; cl_rate 9999; cl_updaterate 601; cl_cmdrate 201; cl_resend 0; ex_interp 0.006; cl_cmdbackup 0; cl_fixtimerate 0; cl_resend 3; "

/// Сильный нож(дальность) \\\

bind "\" "rate 99999; cl_updaterate 99999; ex_extrapmax 1;cl_cmdrate 1001;cl_resend 3;cl_cmdbackup 0;cl_dlmax 128;ex_interp 0.0099;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 99999;cl_backspeed 3010;cl_sidespeed 99999;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 0.0001;fps_max 101;sv_wateraccelerate 10;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180"
bind "F" "snapshot"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "exec 3.cfg"
bind "PGUP" "exec 2.cfg"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "MWHEELDOWN" "say /me"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buyequip"
bind "KP_DEL" "buyammo2"
bind "KP_PLUS" "buy"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"
// Say_team binds \\

bind "HOME" "amx_bancsmenu"

bind "INS" "amxmodmenu"

// alias's \\

alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"

//Double duck
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
// Mouse settings \\

sensitivity "6.3"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.03"
+mlook

// Video settings \\
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmdrate "9999999999"
cl_corpsestay "5"
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.0"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.0"
lookstrafe "0.0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "100.0"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.48"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor ""
viewsize "120.0"
voice_enable "1"
voice_forcemicrecord "0.0"
voice_modenable "1"
voice_scale "0.75"
volume "0.5"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
setinfo "ah" "1"
setinfo "dm" "0"
setinfo "cl_fov" "90"
setinfo "cl_autowepswitch" "2"
setinfo "lefthand" "0"
setinfo "vgui_menus" "1"
setinfo "_pw" "231"
+mlook
exec userconfig.cfg
gamma "5.0"
d_spriteskip 9999
brightness "10"
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "-0.5"
gl_playermip 1
gl_palette_tex 0
gl_reporttjunctions 1
gl_spriteblend 1.2
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "4"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0

// Sound settings \\

volume "0.2500000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.100000"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"

// Client settings \\

_cl_autowepswitch "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_updaterate "301"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Red"
cl_logofile "devl1"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 105

// Interface settings \\

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_vgui_menus" "0"

bind "SPACE" "+jump"

// Console settings \\

console "1.000000"
con_color "255 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"

// Net_graph settings \\

net_graph "0"
net_scale "5"
net_graphpos "1"

// Other custom settings \\

_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"

team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
fps_max "102.0"
fps_modem "0.0"
mp_decals "1.4"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.003"
ex_extrapmax 1.2
developer "0"
ati_npatch 0
ati_subdiv 0
bind f8 "name" "0v3r1ord"

knife skript

alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back"
alias +knife "-forward;+back;+attack;+duck;-duck"
alias -knife "-back;-attack"
bind f "+knife"

alias +www "+attack2;developer 1;fps_max 1000"
alias -www "-attack2;developer 0;fps_max 100"
bind mouse2 +www

//headshot script\\

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

///Fast DD(Быстрый Dubl Duck)
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

duckwait; -duck"

nPblrau u nod}|{uMau Horu

alias w "wait"
alias w2 "w; w"
alias d1 "developer 1"
alias d0 "developer 0"

alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

// Demo aliases \\

alias "demo" "demo1"
alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0"
alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0"
alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0"
alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0"
alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0"
alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0"
alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0"
alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0"
alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0"
alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"

// +dk aliases \\

alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait"
alias -dk "-duck"

alias w "wait"
alias w5 "wait;wait;wait;wait;wait"
alias w10 "w5;w5"
alias w20 "w10;w10"
alias w40 "w20;w20"

alias +hhh "alias _special zzz; zzz"
alias -hhh "alias _special slot10"
alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"

// bhop aliases \\

alias +bhop " alias _special hkhop; hkhop";
alias -bhop "alias _special slot10";
alias hkhop "+jump; wait; -jump; wait; special";

// reconekt aliases \\

Добавлено (21.07.2010, 12:46)
---------------------------------------------
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5"
alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"

KNF LIVE
alias "+knf" "slot3;w;+attack"
alias "-knf" "-attack;w;lastinv"

JIMP+Duck
alias djtog "djson"
alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon"
alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff"
alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff"
alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"

alias +djump "+jump; +duck; w"
alias -djump "-jump; -duck"

FIre^aliases
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

//impulse 100\\

alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"

// bt fire aliases \\

alias "+1pt" "+attack;wait;+attack;wait+attack"
alias "-1pt" "-attack"
alias "_1pt" "bind mouse1 +ddd"

alias "+autopt" "+attack"
alias "-autopt" "-attack"
alias "autopt" "bind mouse1 +autopt"

alias dev0 "developer 0"
alias dev1 "developer 1"
alias fast "faston"
alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"

alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3"
alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210"
alias "awp1" "bind mouse1 +awpp"

bomb jump

alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"

fire aliases

alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5"
alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210"
alias "_1pt" "bind mouse1 +ddd"

alias derecoil "-attack; -lookdown; cl_pitchspeed 150"
alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown"
alias -m4_recoil "derecoil"
alias "_2pt" "bind mouse1 +m4_recoil"

headshot script

alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"

defuse aliases

alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use"
alias -ge "-use"

//---------------------------Game Settings-------------------------------

alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2
alias -knif "-attack2;-attack"
alias nog "bind mouse2 +knif"
alias nog2 "bind mouse2 +attack2"

// hide weapon \\

alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" ///
alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" ///
alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" ///
alias 1ajf- "-1ssay;alias 1ajf 1ajf+" ///
alias 1ajf "1ajf+" ///
alias 1sp1 "1sp0" ///
alias 1sp2 "1sp0" ///
alias 1sp0 "alias _special" ///
alias 1af "1tog1;1tog2;wait;special" ///
alias 1tog1 ///
alias +1ssay "r_drawviewmodel 0"
alias -1ssay "r_drawviewmodel 0"

alias 1Toggle.ajxr "1Toggle.2.ajxr"
alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on"
alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

//------------- BunnY HoP + Toggle ----------------------//
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

bind "7" "toggle_bhop"
alias "toggle_bhop" "bhop.on"
alias "text.bhon" "motd_file bhop.txt;motd_write --BunnyHop Activated-- (Press SPACE to use);dev1;motd;dev0;motdfile motd.txt"
alias "text.bhoff" "motd_file bhop.txt;motd_write --BunnyHop Dectivated-- (Press SPACE to jump normally);dev1;motd;dev0;motdfile motd.txt"
alias "bhop.on" "bind SPACE +bhop;text.bhon;spk activated; alias toggle_bhop bhop.off"
alias "bhop.off" "unbind SPACE; bind SPACE +jump;text.bhoff;spk deactivated; alias toggle_bhop bhop.on"

// -# Useless Fun-Duck-Spin script #-// by b2k5`_- //
bind "o" "+jx0_funduck"
alias jX0_blank ""
alias +jX0_funduck "alias _special jX0_funduck;jX0_funduck"
alias -jX0_funduck "alias _special jX0_blank;jX0_funduck-"
alias jX0_funduck "jX0_funduck$;wait;special"
alias jX0_funduck$ "jX0_funduck+"
alias jX0_funduck+ "+jump;+duck;cl_yawspeed 9999999999;+left;alias jX0_funduck$ jX0_funduck-"
alias jX0_funduck- "-duck;-jump;cl_yawspeed 210;-left;alias jX0_funduck$ jX0_funduck+"

// Mouse settings \\

sensitivity "6.4"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "1.4"
+mlook

// Video settings \\

gamma "3.0"
brightness "3.0"
fastsprites "0"
r_shadows "0"
r_decals "0"
r_drawviewmodel "0"
r_bmodelhighfrac "5.0"
r_drawentities "1"
r_dynamic "1"
r_mmx "0"
r_lightmap "0"
r_norefresh "0"
r_speeds "0"
gl_picmip "0"
gl_playermip "0"
gl_spriteblend "1"
gl_nobind "0"
gl_alphamin "1"
gl_dither "1"
gl_cull "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "1"
gl_alphamin "0.25"
gl_max_size "512"
gl_round_down "3"
gl_wateramp "0"
gl_zmax "4096"
gl_ztrick "0"
gl_keeptjunctions "1"
ati_subdiv "2.0"
ati_npatch "1.0"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
lightgamma "2.5"
d_spriteskip "0"
vid_d3d "0"
hpk_maxsize "0"
viewsize "110.000000"
max_shells "0"
max_smokepuffs "0"

alias rat1 "rate 9000"
alias uprat1 "cl_updaterate 30"
alias int1 "ex_interp 0"
alias nastroi1 "rat1; uprat1; int1"

alias rat2 "rate 9000"
alias uprat2 "cl_updaterate 1000"
alias int2 "ex_interp 0"
alias nastroi2 "rat2; uprat2; int2"

alias rat3 "rate 9000"
alias uprat3 "cl_updaterate 450"
alias int3 "ex_interp 0.0025"
alias nastroi3 "rat3; uprat3; int3"

name "bl0w.kniFe | o?oGo"

// Console settings \\

console "1.000000"
con_color "50 255 255"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "1"
scr_printspeed "55"

// Net_graph settings \\

net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "106"
net_scale "2"
net_drawslider "0"
net_chokeloop "0"
net_log "0"
net_showdrop "0"
net_showpackets "0"
graphheight "115"

//Echo's//
echo L
wait;wait;wait;clear
echo Lo
wait;wait;wait;clear
echo Loa
wait;wait;wait;clear
echo Load
wait;wait;wait;clear
echo Loadi
wait;wait;wait;clear
echo Loadin
wait;wait;wait;clear
echo Loading
wait;wait;wait;clear
echo Loading *1%*
wait;wait;wait;clear
echo Loading **2%**
wait;wait;wait;clear
echo Loading ***3%***
wait;wait;wait;clear
echo Loading ****4%****
wait;wait;wait;clear
echo Loading *****5%*****
wait;wait;wait;clear
echo Loading ******6%******
wait;wait;wait;clear
echo Loading *******7%*******
wait;wait;wait;clear
echo Loading ********8%********
wait;wait;wait;clear
echo Loading *********9%*********
wait;wait;wait;clear
echo Loading **********10%**********
wait;wait;wait;clear
echo Loading ***********11%***********
wait;wait;wait;clear
echo Loading ************12%************
wait;wait;wait;clear
echo Loading *************13%*************
wait;wait;wait;clear
echo Loading **************14%**************
wait;wait;wait;clear
echo Loading ***************15%***************
wait;wait;wait;clear
echo Loading ****************16%****************
wait;wait;wait;clear
echo Loading *****************17%*****************
wait;wait;wait;clear
echo Loading ******************18%******************
wait;wait;wait;clear
echo Loading *******************19%*******************
wait;wait;wait;clear
echo Loading ********************20%********************
wait;wait;wait;clear
echo Loading *******************21%*******************
wait;wait;wait;clear
echo Loading ******************22%******************
wait;wait;wait;clear
echo Loading *****************23%*****************
wait;wait;wait;clear
echo Loading ****************24%****************
wait;wait;wait;clear
echo Loading ***************25%***************
wait;wait;wait;clear
echo Loading **************26%**************
wait;wait;wait;clear
echo Loading *************27%*************
wait;wait;wait;clear
echo Loading ************28%************
wait;wait;wait;clear
echo Loading ***********29%***********
wait;wait;wait;clear
echo Loading **********30%**********
wait;wait;wait;clear
echo Loading *********31%*********
wait;wait;wait;clear
echo Loading ********32%********
wait;wait;wait;clear
echo Loading *******33%*******
wait;wait;wait;clear
echo Loading ******34%******
wait;wait;wait;clear
echo Loading *****35%*****
wait;wait;wait;clear
echo Loading ****36%****
wait;wait;wait;clear
echo Loading ***37%***
wait;wait;wait;clear
echo Loading **38%**
wait;wait;wait;clear
echo Loading *39%*
wait;wait;wait;clear
echo Loading 80%
wait;wait;wait;clear
echo Loading *81%*
wait;wait;wait;clear
echo Loading **82%**
wait;wait;wait;clear
echo Loading ***83%***
wait;wait;wait;clear
echo Loading ****84%****
wait;wait;wait;clear
echo Loading *****85%*****
wait;wait;wait;clear
echo Loading ******86%******
wait;wait;wait;clear
echo Loading *******87%*******
wait;wait;wait;clear
echo Loading ********88%********
wait;wait;wait;clear
echo Loading *********89%*********
wait;wait;wait;clear
echo Loading **********90%**********
wait;wait;wait;clear
echo Loading ***********91%***********
wait;wait;wait;clear
echo Loading ************92%************
wait;wait;wait;clear
echo Loading *************93%*************C
wait;wait;wait;clear
echo Loading **************94%**************Co
wait;wait;wait;clear
echo Loading ***************95%***************Com
wait;wait;wait;clear
echo Loading ****************96%****************Comp
wait;wait;wait;clear
echo Loading *****************97%*****************Compl
wait;wait;wait;clear
echo Loading ******************98%******************Cople
wait;wait;wait;clear
echo Loading *******************99%*******************Complet
wait;wait;wait;clear
echo Loading ********************100%******************Complete

echo "Loading Completed..."
wait
wait
echo "_*************__ LOVE LOVE LOVE _"
echo "***************L******* LOVE LOVE"
echo "**************************** LOVE"
echo "*********LOVE*YOU********** LOVE_"
echo "_************MY************ LOVE_"
echo "__**********BABY********* LOVE __"
echo "___******************** LOVE ____"
echo "_______*************** LOVE _____"
echo "___________********* LOVE _______"
echo "_______________***** LOVE _______"
echo "_________________* LOVE _________"
echo "_________________ YOU ___________"
echo "______________________© odealo o*"
wait
wait
echo "Good Luck! :D"


^MoHe
 
PassikДата: Среда, 21.07.2010, 17:08 | Сообщение # 2
Группа: Проверенные
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