//----------------------------------THE FIRST CONFIG BY EHepg}|{u-------------------------------\\
//----------------------------------FOR GAME COUNTER-STRIKE 1.6-----------------------------\\
//----------------------------------LET'S START NOW!--------------------------------------------------\\ // Main binds \\
unbindall
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "TAB" "+showscores; ex_interp 0.01"
bind "F5" "snapshot"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jj"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "PAUSE" "pause"
bind "PGDN" "cl_righthand 0"
bind "PGUP" "cl_righthand 1"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "b" "buy"
bind "e" "+use"
bind "m" "chooseteam"
bind "n" "buyequip"
bind "h" "+commandmenu"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "f" "impulse 100"
bind "t" "impulse 201"
bind "z" "+paint"
bind "x" "radio2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "k" "+voicerecord"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "'" "reconnect"
bind "F1" "amx_bancsmenu"
bind "F3" "adminmenu"
bind "F11" "exec rel.cfg"
bind "F5" "name cvb"
// Mouse settings \\
sensitivity "8.788888"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
zoom_sensitivity_ratio "0.9"
+mlook
// Video settings \\
gamma "3.0"
d_spriteskip 9999
brightness "10"
fastsprites "2"
r_decals "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_playermip 1
gl_palette_tex 0
gl_picmip "1.5"
gl_reporttjunctions 1
gl_spriteblend 1.00
ati_npatch "1.0"
ati_subdiv "2.0"
hpk_maxsize "0"
viewsize "120.000000"
v_dark 4
max_shells "120"
max_smokepuffs "120"
r_mmx 0
rcf_upr "101"
rcf_rate "25000"
// Console settings \\
console "1.000000"
con_color "255 100 105"
con_notifytime "5"
scr_conspeed "999999"
scr_centertime "5"
scr_printspeed "55"
// Sound settings \\
volume "0.8888"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_geometry "0"
s_eax "0.000000"
s_buffersize "65536"
s_2dvolume "0.88"
s_occfactor "0"
_snd_mixahead "0.1"
ambient_fade "100"
ambient_level "0.08"
suitvolume "0.48"
hisound "1.000"
bgmvolume "1.000"
bgmbuffer "-999999999"
MP3FadeTime "2.0"
MP3Volume "0.000"
voice_scale "1.0000"
voice_enable "1"
voice_forcemicrecord "1.0000"
voice_modenable "1"
sv_voiceenable "1"
// Client settings \\
_cl_autowepswitch "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "-185"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_resend "3"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "501"
cl_updaterate "501"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_radartype "0"
cl_weather "0"
cl_shadows "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_logocolor "#Valve_Lime"
cl_logofile "smiley"
cl_rate "9999"
cl_showfps "1"
cl_bob "0.020"
cl_bobup "5"
cl_bobcycle "0.800"
cl_needinstanced 0
cl_nosmooth 0
cl_clockreset 0.01
cl_corpsestay 5
cl_cameratype 1
cl_observercrosshair "1"
cl_showfps "1"
cl_sidespeed "400"
cl_yawspeed "210"
// Interface settings \\
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_classautokill "1"
hud_saytext_internal "1"
hud_saytext_time "4"
hud_deathnotice_time "3"
hud_takesshots "0"
crosshair "2.000000"
setinfo "_vgui_menus" "0"
// Net_graph settings \\
net_graph "0"
net_scale "5"
net_graphpos "1"
// Other custom settings \\
_snd_mixahead "0.1"
sv_aim "0"
sv_unlag 1
sv_unlagsamples 0
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
name ""
bind "]" "say qq all"
topcolor ""
bottomcolor ""
rate "25000"
fps_max "61"
fps_modem "0.0"
mp_decals "100.0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
ex_interp "0.00"
ex_knifespeed "37999999999999999"
ex_extrapmax 1.2
developer "0"
ati_npatch 0
ati_subdiv 0
drawradar
cl_radartype 1
// Admins settings \\
bind "v" "+grab"
bind "ALT" "+hook"
bind "-" "weaponmenu"
bind "c" "amxmodmenu"
bind "i" "amx_csay green He napaBo3uTb! He nognupaTb! He KpblcuTb! no 1! AFK nocJIegHumu!"
bind "j" "amx_csay red Markovkazavar-o4kozavar =D xD :))) :P c(:"
bind "l" "amx_csay green mission or slay!!!=D wytok nety ><"
// alias's \\
alias +111 "+attack2;cl_weather 1;fastsprites 101"
alias -111 "-attack2;cl_weather 0;fastsprites 0"
alias +k "-mlook;wait;+attack2"
alias -k "+mlook;wait;-attack2"
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
bind "x" "+strafeshoot"
alias knife "+duck;wait;-duck;+attack2;wait;-attack2"
bind MWHEELUP "knife"
alias +head1 "-mlook;wait;+attack"
alias -head1 "-attack;;+mlook"
alias head1 "bind mouse1 +head1"
// Extras settings \\
bind "space" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
bind "f" "+fastfire"
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"
bind q "+forward;wait;+attack2;wait;+jump;+duck;wait;-jump;-duck;-attack2;-forward"
alias +knife "-forward;+forward;+attack2;+duck;-duck"
alias -knife "-forward;-attack2"
alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "o" "extoggle"
alias +gad "+moveright;wait;+right;cl_yawspeed 550;+attack"
alias -gad "-moveright;wait;-right;+left;wait;wait;-attack;cl_yawspeed 1750;wait;-left"
bind "t" "+gad"
alias x6 "wait;wait;wait;wait;wait;wait;"
alias x15 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
alias "+obb" "+moveright;-forward;x6;+back;x6;-back;-moveright;+forward;x15;+dd;+attack2;-forward;x6;+forward;wait;wait;-forward"
alias "-obb" "-back;-attack2;-moveright;-dd"
bind "n" "+obb"
bind "h" "+duck_run.fp3"
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
bind "b" "+cbhop"
alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
alias "pl" "play common\wpn_hudoff.wav"
alias "vup" "vol_4"
alias "vdn" "vol_2"
alias "vol_0" "volume 0;alias vup vol_1;alias vdn vol_0;pl;echo VOL |---------- 0"
alias "vol_1" "volume 0.1;alias vup vol_2;alias vdn vol_0;pl;echo VOL -|--------- 1"
alias "vol_2" "volume 0.2;alias vup vol_3;alias vdn vol_1;pl;echo VOL --|-------- 2"
alias "vol_3" "volume 0.3;alias vup vol_4;alias vdn vol_2;pl;echo VOL ---|------- 3"
alias "vol_4" "volume 0.4;alias vup vol_5;alias vdn vol_3;pl;echo VOL ----|------ 4"
alias "vol_5" "volume 0.5;alias vup vol_6;alias vdn vol_4;pl;echo VOL -----|----- 5"
alias "vol_6" "volume 0.6;alias vup vol_7;alias vdn vol_5;pl;echo VOL ------|---- 6"
alias "vol_7" "volume 0.7;alias vup vol_8;alias vdn vol_6;pl;echo VOL -------|--- 7"
alias "vol_8" "volume 0.8;alias vup vol_9;alias vdn vol_7;pl;echo VOL --------|-- 8"
alias "vol_9" "volume 0.9;alias vup vol_10;alias vdn vol_8;pl;echo VOL ---------|- 9"
alias "vol_10" "volume 1;alias vup vol_10;alias vdn vol_9;pl;echo VOL ----------| 10"
bind "PGUP" "vup"
bind "PGDN" "vdn"
echo Now is use config!
echo go go go!
//--------------------------------CONFIG READY TO USE------------------------------------\\
//--------------------------------CONFIG COMPLETED AND FINISHED------------------------------------\\